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Author Topic: Setting the Dragons free  (Read 489 times)

Dogfax

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Setting the Dragons free
« on: February 16, 2011, 08:32:11 am »

ok heres the plan.. I tend to start teh game with a few War dDragons for kicks...... I have made all my dwaffs fire immune to stop accidents and would like to get these dragons roasting the enemy. While chained up they just sit there and get shot, so I was thinking of chaining them up and the linking a 1tile bridges up to a lever that would atomise the chain and set them free.. maybe link it to a floodgate as well to surprise the enemy.

Anyone think of any probs with this??
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FallenCleric

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Re: Setting the Dragons free
« Reply #1 on: February 16, 2011, 08:38:34 am »

ok heres the plan.. I tend to start teh game with a few War dDragons for kicks...... I have made all my dwaffs fire immune to stop accidents and would like to get these dragons roasting the enemy. While chained up they just sit there and get shot, so I was thinking of chaining them up and the linking a 1tile bridges up to a lever that would atomise the chain and set them free.. maybe link it to a floodgate as well to surprise the enemy.

Anyone think of any probs with this??
You can just link your lever to restrain, without trying to atomize your dragon, which won't work though. Also you can place them behind fortifications with drawbrige walling exit.
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Sphalerite

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Re: Setting the Dragons free
« Reply #2 on: February 16, 2011, 08:38:42 am »

You can't build a bridge on a tile that already has a chain built on it.  Instead, simply build a lever and link it directly to the chains.  Pulling the lever will release the chains and let the dragons free.
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

Dogfax

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Re: Setting the Dragons free
« Reply #3 on: February 16, 2011, 01:41:42 pm »

ok simpler than I thought.. cheer sguys  :)
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