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Author Topic: Neverending burning plump helmet man.  (Read 1647 times)

MarcAFK

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  • [INSANITY INTENSIFIES]
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Re: Neverending burning plump helmet man.
« Reply #15 on: February 22, 2011, 07:32:32 am »

Skeletal means no flesh or organs to melt off \o/
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

Lamphare

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Re: Neverending burning plump helmet man.
« Reply #16 on: February 22, 2011, 10:51:22 am »

in genesis mod i've had a gelatinous cube, burning in my magma chamber, for about a year and a half.
then i got impatient cuz i had to use the magma chamber and i didnt want to build another one.
so i caved it in.

i guess if i hadnt done that, it could burn even longer.
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Girlinhat

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Re: Neverending burning plump helmet man.
« Reply #17 on: February 22, 2011, 12:16:46 pm »

Some of these creatures DO die of old age...  I guess, if all else fails... wait?

Scaraban

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Re: Neverending burning plump helmet man.
« Reply #18 on: February 22, 2011, 12:20:59 pm »

mod plump helmet men to have natural military skills and set that crazy mushroom bastard loose on the surface!
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It's a long way to the top if you want dank memes.
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