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Author Topic: [33g] Unreachable enemies cause caravan to stay on map  (Read 487 times)

Anvilsmith

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[33g] Unreachable enemies cause caravan to stay on map
« on: March 31, 2008, 03:53:00 am »

On the edge of the map, separated from everything by a river and nearby cliff, a couple of zombie groundhogs sprang up. A human and dwarven caravan were supposed to leave the map on a nearby spot; upon encountering the zombie groundhogs, they halted. Neither the groundhogs nor the caravans could cross the river.

The caravans stayed still, failing to leave the map as they properly should, until the caravan drivers and mules (!) went insane. I dug a tunnel to the groundhogs and killed them, and the caravan guards left shortly afterwards.

Apologies if this bug has already been fixed.

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