Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Possible horn problem  (Read 731 times)

Captain Mayday

  • Bay Watcher
  • A Special Kind of Terrible
    • View Profile
Possible horn problem
« on: January 27, 2008, 12:54:00 pm »

I'm not sure if this is know, but while modding I discovered that the tokens defined in Minotaur, Blendec, and Satyr don't seem to point anywhere.
Their body part exists, so they have horns, but the body part does not seem to have the Token names.
Logged
Why not join us on IRC? irc.newnet.net #bay12games

Greiger

  • Bay Watcher
  • Reptilian Illuminati member. Keep it secret.
    • View Profile
Re: Possible horn problem
« Reply #1 on: January 27, 2008, 01:33:00 pm »

Are you talking about how the attacks are BYTOKEN:LHORN and RHORN when in the body default there both listed as 2HEAD_HORN?

Thats really the only oddity I can see.

EDIT: Be funny if I've been using a custom race for so long that has this body part and I never noticed it before.  I can never see things right in front of my nose.
EDIT2: Since my adventurer conveniently was on a quest to kill a minotaur I allowed it a few attacks before it got counterattacked to death.  Despite having it's horn attacks as main attacks all it did was punch.  After my test I do believe that the game cannot find the relevant body part to use the attack with and always skips it.  Good catch.

[ January 27, 2008: Message edited by: Greiger ]

[ January 27, 2008: Message edited by: Greiger ]

Logged
Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
Quote
I don't need friends!! I've got knives!!!

Captain Mayday

  • Bay Watcher
  • A Special Kind of Terrible
    • View Profile
Re: Possible horn problem
« Reply #2 on: January 28, 2008, 01:12:00 am »

quote:
Originally posted by Greiger:
<STRONG>Are you talking about how the attacks are BYTOKEN:LHORN and RHORN when in the body default there both listed as 2HEAD_HORN?

Thats really the only oddity I can see.</STRONG>


That's the one. I caught it when I was modding my Dragon.

Logged
Why not join us on IRC? irc.newnet.net #bay12games

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: Possible horn problem
« Reply #3 on: January 28, 2008, 10:27:00 pm »

Okay, I've taken care of this for next time.
Logged
The Toad, a Natural Resource:  Preserve yours today!