Battle round 2:
As the knight wants to enter the hall where the noise is coming from, it suddenly falls silent.
Carefully, he takes a few steps into the hallway, but then, he sees them.
Small ugly creatures with daggers and short spears, kobolds.
Behind the kobolds stand a group of larger versions with a green skin and short blades with wooden shields, goblins.
As he wants to turn around and run, he notices a smaller group on the other side of the hallway, blocking the way out.
Then, the creatures begin to yell at him, shouting insults in their strange language.
Suddenly, a terrifying roar brings fear into his heart, and he turns around.
What he sees is a giant creature with a green/brown skin and standing three meters tall.
It wields an imposing and terrifying two meters long club.
The creature comes forward, and the knight throws his torch at it as hard as he can.
It hits the creatures eye, which then launches a terrible charge.
The knight is able to dodge the first hit by jumping to the side, but the second hits his sword arm, crushing it completely under the weight of the hit.
Then, the knight gets hit in the stomach, flying against the wall.
Slowely, the Forest Troll walks towards him, then, it rises it's weapon into the air, and it comes down.
Everything becomes black...
You succeeded in capturing the knight, though his arm is pulverized, no one can say if it's fixable.
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Cave-Entrance from Mountains:
No creatures
No Traps
No treasure
Side cave-entrance from Mountains:
No creatures
No Traps
No treasure
Rooms:
Cave-hallways (Tiny)
1 Forest troll (uncaged)
31 Kobolds
5 Goblins
no traps
6 Scattered gold coins
1 Knight (heavily armored) (has 40 gold) (enemy) (knocked out)
Cave-chamber A (entrance)
No monsters
No traps
20 Gold coins
Cave-chamber B (entrance)
No monsters
No traps
20 Gold coins
Cave-chamber C (entrance)
No monsters
No traps
No treasure
Cave-chamber D (entrance)
No monsters
No traps
No treasure
Cave-chamber E (entrance)
No monsters
No traps
20 Gold coins
Has stairs (downwards)
Cave-trollcage chamber (light)
5 Troll-cages
No traps
No treasure
Has stairs (up and downwards)
Throneroom (Dungeon Heart)
1 Chorrarghan, The Dungeon Master
10 Goblins
No traps
500 Gold coins
2 Sapphires
1 Ruby
Has stairs (upwards)
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Final movement round:
begin your final movements this turn.