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Author Topic: Challenge - 10000 Kill Weapon?  (Read 1656 times)

BodyGripper

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Re: Challenge - 10000 Kill Weapon?
« Reply #15 on: January 15, 2011, 09:49:34 pm »

I quit cause of FPS issues  >:(

In theory, this could be solved by modding in creatures that don't bleed or leave behind traces or corpses. This could be further combined with removing the armor that creatures bring to eliminate clean up after each siege.

It's a little less impressive if they don't have armor.  Still cool and bloody, but less impressive.
Unless, of course, you don't have armor either.
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"I'm sorry. I'm so sorry... It's okay to sell quivers..."
I just ripped open a lions throat by biting it. Who's the lion now, bitch!

Urist Imiknorris

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Re: Challenge - 10000 Kill Weapon?
« Reply #16 on: January 15, 2011, 09:54:07 pm »



One entity apparently got wiped out in worldgen.

I can easily get shitty armor - I just have to start killing.
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I don't know how it works. It does.
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JacenHanLovesLegos

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Re: Challenge - 10000 Kill Weapon?
« Reply #17 on: January 15, 2011, 10:13:39 pm »

Spoiler (click to show/hide)
One entity apparently got wiped out in worldgen.

I can easily get shitty armor - I just have to start killing.
If you war the humans as well you will get extra points. As elves have wooden armor and weapons, it's not as impressive as goblins or humans.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

Urist Imiknorris

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Re: Challenge - 10000 Kill Weapon?
« Reply #18 on: January 15, 2011, 10:21:29 pm »

Exactly - my dwarves will all be wearing looted wooden armor.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!
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