With the new map settings, I thought that it would be fun to build a fortress on a freezing map that had no trade ties with any of the civilizations, including the dwarves. I'm on my third year and still have six dwarves going strong, but since the dwarf caravan never shows up immigration
never occurs.
Also, it seems that frostbite never heals on dwarves, even if it just causes minor bruising to limbs. This seems to have the helpful side effect of causing the dwarves to quickly 'not care about anything anymore' also. Frostbite also causes problems in that it seems to occur a little too quickly. When I hit the river and the mine flooded, all of my dwarves developed some form of frostbite while outside, making it especially lethal to the stupid one that decided to sleep outside after this occurred.
Edit: Also, while on the subject of freezing maps: I noted this before, but shouldn't the ice wolves on glacier/tundra maps have the [PET] tag? The other wolf types have this, and even though they're classified as [EVIL], shouldn't they still be tameable like most any other animal in the game? It's easy to enough for the player to change, but still..
Edit 2: Oh. Seems you already answered the original question here: http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=7&t=000494. Looks like I'll be finishing this one by smashing the demons :cool:.
[ December 18, 2006: Message edited by: Genuine ]
[ December 18, 2006: Message edited by: Genuine ]
[ December 18, 2006: Message edited by: Genuine ]