Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Issues with custom plants  (Read 463 times)

Loctavus

  • Bay Watcher
  • British Hammerdwarf
    • View Profile
Issues with custom plants
« on: January 10, 2011, 08:58:28 am »

I created some additional underground plants because I always felt short changed compared to the surface dwellers. These worked fine in the previous version I was using (.12) but adding them to the newest version (.18) did some strange things. I pasted them into plant_standard and genned a new world. First time I did this, one of the plants was entirely absent from the world. I lost the fortress to a mood spiral and tried again. I also shuffled the order of the plants in plant_standard before I regenned. The missing plant was there, and it grew, but two others were never planted, even though I had seeds and had designated several plots. It wasn't just my custom plants either. I could not persuade my guys to plant rock nuts at all, which is a vital early game food supply and an important supplement later on.

Here are my custom plants. I didn't get any errors in errorlog, so I don't know what's up.

Does anyone have any ideas? I'm just going to gen a world with the basic plants and hope they work, then figure out where to go from here to add these again.

Spoiler (click to show/hide)
Logged
Tea and -Elf Tallow Biscuits- anyone?

rephikul

  • Bay Watcher
  • [CURIOUSBEAST_IDEA]
    • View Profile
Re: Issues with custom plants
« Reply #1 on: January 10, 2011, 09:40:39 am »

i see no problems with them, maybe just a matter of luck? Have you tried giving them a unique color and see if they spawn using dfreveal?
Logged
Intensifying Mod v0.23 for 0.31.25. Paper tigers are white.
Prepacked Dwarf Fortress with Intensifying mod v.0.23, Phoebus graphics set, DFhack, Dwarf Therapist, Runesmith and a specialized custom worldgen param.

Loctavus

  • Bay Watcher
  • British Hammerdwarf
    • View Profile
Re: Issues with custom plants
« Reply #2 on: January 10, 2011, 10:27:06 am »

I had the seeds, a plot marked to plant them in and my caravan was bringing more seeds/plants. They were in the game, my guys just wouldn't plant the seeds.
Logged
Tea and -Elf Tallow Biscuits- anyone?