Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: CPU Utilization  (Read 831 times)

w

  • Bay Watcher
    • View Profile
    • http://www.whitehouse.gov/president/
CPU Utilization
« on: October 29, 2006, 06:36:00 pm »

DF uses 90+ percent of my CPU even while paused with the music off.

In fact, even while just sitting on the title screen (the screen you choose "continue playing" or "create new world" or whatever from) with the music off.

What can it possibly be doing with all that CPU?

Waiting for a keypress? That's all it should be doing, right?

Seems like something is drastically wrong.  Perhaps fixing whatever is causing this would also decrease CPU utilization in "regular" game play, too - which should speed up play.

Logged

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: CPU Utilization
« Reply #1 on: October 29, 2006, 06:53:00 pm »

Certain other programs in memory seem to do this.  I don't use the CPU at all in that situation, and rarely get above 20-30 in actual play.  I forgot the one I noticed that jumped me up to 90...  something like JukeBox or MusicMatch JukeBox or something.  Some bizarre conflict.  I'm not sure what's going on.
Logged
The Toad, a Natural Resource:  Preserve yours today!

Zanfib

  • Bay Watcher
    • View Profile
Re: CPU Utilization
« Reply #2 on: October 29, 2006, 08:02:00 pm »

What kind of CPU do you have Toady One? I have the same problem and according to task manager Dwarf Fortress is responsible.
Logged

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: CPU Utilization
« Reply #3 on: October 29, 2006, 08:13:00 pm »

2.59 GHz on my laptop.  When I have the software conflict, it also puts the CPU percentage on DF around 90.  But when I closed the Jukebox thing (which I don't have installed anymore), it went away.  Depending on your graphics card and processor, it could be all sorts of things though.  But the game itself isn't thinking about much.  You can try Kobold Quest and see if you get the same CPU numbers.  If somebody knows more about this they can also look at the KQ code, but it's kind of a mess.  The main loop sleeps like it's supposed to though, and it works out here.
Logged
The Toad, a Natural Resource:  Preserve yours today!

DDouble

  • Bay Watcher
    • View Profile
Re: CPU Utilization
« Reply #4 on: October 29, 2006, 10:19:00 pm »

I only get 20% to 30% used with DF running.
Logged

Pacho

  • Bay Watcher
    • View Profile
Re: CPU Utilization
« Reply #5 on: October 29, 2006, 11:36:00 pm »

I get around 30% too.
Logged

Zanfib

  • Bay Watcher
    • View Profile
Re: CPU Utilization
« Reply #6 on: October 29, 2006, 11:42:00 pm »

quote:
Originally posted by DDouble:
<STRONG>I only get 20% to 30% used with DF running.</STRONG>

 

quote:
<STRONG>I get around 30% too.</STRONG>

This information would be more usefull if we knew something about your CPUs...

[ October 29, 2006: Message edited by: Zanfib ]

Logged

Angela Christine

  • Bay Watcher
    • View Profile
Re: CPU Utilization
« Reply #7 on: October 30, 2006, 12:39:00 am »

On my PIII 933 it takes about 65% of my CPU when it is running, and 15% when it is paused.  Oh, and that is with the music disabled.

[ October 30, 2006: Message edited by: Angela Christine ]

Logged

DimmurWyrd

  • Bay Watcher
    • View Profile
Re: CPU Utilization
« Reply #8 on: October 30, 2006, 05:49:00 am »

with my P4 3Ghz I get around 23% max usage during play... that's with music... what's real funny to watch are dwarves with [SPEED:100] rofl... get like 80-100 of those zippin around and laugh til you drop   ;)

*EDIT* BTW normally runs at 7-10% til I get over 50 dwarves.

[ October 30, 2006: Message edited by: DimmurWyrd ]

Logged