Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: 33d: door didn't get unbuilt  (Read 959 times)

hapes

  • Bay Watcher
    • View Profile
33d: door didn't get unbuilt
« on: December 14, 2007, 12:21:00 am »

I built a little enclosure out in my outdoors to hold my tame animals instead of having them rumble around the entire fort.  This didn't work for a variety of reasons, so I tagged the walls for deconstruction, and they were deconstructed.  The door that I had put in so I could put the animals in did NOT deconstruct when the walls came down.  I had to 'x' it out manually.  This was a door outside.
Logged

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: 33d: door didn't get unbuilt
« Reply #1 on: December 14, 2007, 05:23:00 pm »

Okay, I'll check it out.
Logged
The Toad, a Natural Resource:  Preserve yours today!

Nesoo

  • Bay Watcher
    • View Profile
Re: 33d: door didn't get unbuilt
« Reply #2 on: December 14, 2007, 08:19:00 pm »

I realize that the great Toady One has already said he'll look at it, but this doesn't sound like a bug to me; a door is a piece of furniture, not a construction, so I don't see why the Remove Construction designation (assuming that's what was meant by "tagged the walls for deconstruction") would remove it. (Whether it should is a whole different beast.)

[ December 14, 2007: Message edited by: Nesoo ]

Logged
000508 □ [dwarf mode][flows] flooding over a full pond will kill the fish inside

Tahin

  • Bay Watcher
    • View Profile
Re: 33d: door didn't get unbuilt
« Reply #3 on: December 14, 2007, 09:14:00 pm »

You sure it wasn't connected to a wall? Even diagonally? It won't be deconstructed as long as there is a wall, natural or constructed, touching one of its eight sides.
Logged

Nesoo

  • Bay Watcher
    • View Profile
Re: 33d: door didn't get unbuilt
« Reply #4 on: December 16, 2007, 08:09:00 pm »

Oh, I forgot about that aspect of it. So, yeah, that does indeed sound like a bug. My apologies. Here's a movie of it happening in 33d (I'm waiting until the bugs from the bug fixes get worked out to upgrade) to make up for it.  ;)
Logged
000508 □ [dwarf mode][flows] flooding over a full pond will kill the fish inside

Squeegy

  • Bay Watcher
  • I don't really have any answers for you.
    • View Profile
Re: 33d: door didn't get unbuilt
« Reply #5 on: December 16, 2007, 08:46:00 pm »

Um, is that a colussus? And you're not worried?
Logged
I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
Fertile Lands
The Emerald Isles

MyBeardIsOnFire

  • Bay Watcher
    • View Profile
Re: 33d: door didn't get unbuilt
« Reply #6 on: December 17, 2007, 05:23:00 am »

quote:
Um, is that a colussus? And you're not worried?

According to messages, it's a cougar. Surely if it was a colossus he wouldn't be having a problem removing that door.
Logged
iantspider stands before you!
Giantspider...killed Yourlast Adventurer
Giantspider...killed Yo Momma