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Author Topic: Black space screws with map export  (Read 687 times)

Mechanoid

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Black space screws with map export
« on: December 12, 2006, 05:52:00 am »

I'll save you time:
This bug is EXACTLY like the FPS-counter-on-map bug, except instead of the FPS counter being printed onto the map, the black space which stops stretching is placed onto the map. This creates a map that has a series of black stripes -- seperating the map into alternating stripes of black, and actual map.

I think what's causing the bug is that the game isn't exporting directly from the map data file, but instead is exporting from the display (like a series of screenshots; if the screen is corrupted, so will the screenshot)

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Toady One

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Re: Black space screws with map export
« Reply #1 on: December 12, 2006, 11:24:00 pm »

I'll expand the bug report.  Should all be easy to fix.
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