The oldest son of the Black Hat family watched the wagon slowly roll towards the great stone doors of the mountain home. "Stop!" he screamed, "you don't have to do this!" The thundering of the many gears turning did little to blunt his cry, but still the doors gradually, painfully, opened to the outside. "THIS IS MURDER!" bellowed the now red-faced scion. A muskox and a donkey pulled the squeaky-wheeled cart out the doors and into the light. "IT'S A DEATH SENTENCE, FOR ARMOK'S SAKE! SOME BONE AARDVARKING CRAFTS! THAT'S WHAT THIS IS FOR! ALL THEY DID WAS NOT MAKE SOME STUPID BONE CRAFTS, AND SHE IS SENDING THEM TO AN UNDEAD-FILLED GLACIER! DAMN YOU ALL!!!!".
Heavy creaking and groaning signaled the closing of the grand entrance. He railed on the impassive slate with all the rage he could muster, then he turned to the dwarves milling about the Fortress, not a care in the world, while this, this monstrosity, unfolded right before their eyes! Now his eyes burned with the heat of myriad magma forges. The young Black Hat grabbed the nearest guard and threw him bodily into the closest craft shop. "RIOT!!!!" he shouted, and, as if on cue, younger dwarves all over the mountain home went wild. Walls were torn down, shops toppled, roads smashed, levers pulled, and floors flipped. Screams of "NO MORE HEADSHOOTS!" and, "WE ARE DONE WITH DEATH TRAPS!" echoed all through the halls.
OOC: Hi all, TALLPANZER AKA Mr. BlackHat here. I plan to basically build a "bread basket" fort. There will be some odd rules for this. #1 ABSOLUTELY NO MAKING CRAFTS FOR TRADE! We trade food, booze, wood, stone, metal, and that's all! #2 we take only what we need from the ground. This means we only dig to get stone and metal, period! #3 We live above ground (mostly), under ground stores and tombs are fine, but that's all. #4 Keep wealth down, we export goods here, not hoard them. #5 no engraving. The only exceptions to this rule are tombs. #6 the mantle of leadership is passed when asked. Finally #7 (this is the most important rule) KEEP DWARVES ALIVE! You will do everything in your power to keep the dwarves alive, EVERYTHING!
To start, I need two farmers (one of whitch must have some herbalism) two hunters, and two wild cards; I'll be making a Steel Dwarf Animal Handler for myself.
Questions? comments? Random insults? Actual participation?
Edited for many reasons