Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5]

Author Topic: How organ injuries should work...  (Read 4430 times)

RiotHouse

  • Bay Watcher
    • View Profile
    • Pure ASCII
Re: How organ injuries should work...
« Reply #60 on: December 16, 2010, 10:05:41 pm »

If you are shot through the heart you will die rather quickly.  Not from blood loss but through the lack of blood flow (there would be instant loss of pressure in the body as the heart shuts off): think rapid unconsciousness, weakness, and rather fast departure.  On the other hand we have the brain, people have been shot in the head with minimal loss of function.  The bullet (arrow or bolt)  might completely miss any vital parts of the brain where an individual could keep motor function etc.  A troll shot in the brain....what do you think would happen there?
Logged

SalmonGod

  • Bay Watcher
  • Nyarrr
    • View Profile
Re: How organ injuries should work...
« Reply #61 on: December 16, 2010, 10:55:24 pm »

I used to play a turn based web game with a unique injured iraq veteran among the community.  He was shot right between the eyes and survived.  He was pretty messed up, though.  He functioned just fine except it turned him into a complete sociopath.  He was a perfectly normal person before the injury, but afterwards he developed really violent tendencies.  He couldn't maintain good relationships with his old family and friends, so he basically exiled himself to living on a ranch alone in the middle of nowhere where he collected guns and played games all day.

This being the internet, I don't know if everything he said was true, but he did post plenty of pictures and a couple news articles.  Quick internet search reveals at least a couple other cases of people surviving such normally fatal wounds.

Anyway... medical system definitely needs to be made more manageable before injuries get anymore complex.  There's definitely lots of balancing that could be done, but I think the raws give us enough tools to address that sufficiently for now.
Logged
In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

Nivim

  • Bay Watcher
  • Has the asylum forgotten? Are they still the same?
    • View Profile
Re: How organ injuries should work...
« Reply #62 on: December 17, 2010, 09:16:21 pm »

 Ah yes, I remember in high school psychology class we went over a man, a railroad worker I think, who had a metal pipe through his skull. (Searches.) Phineas Gage, foreman, has a wikipedia article!
Logged
Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

SalmonGod

  • Bay Watcher
  • Nyarrr
    • View Profile
Re: How organ injuries should work...
« Reply #63 on: December 17, 2010, 09:46:06 pm »

Ah yes, I remember in high school psychology class we went over a man, a railroad worker I think, who had a metal pipe through his skull. (Searches.) Phineas Gage, foreman, has a wikipedia article!

Awesome link, thanks!
Logged
In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.
Pages: 1 ... 3 4 [5]