Ok I know I brought this up before so please don't crucify me for making a new thread. That said I'd like to get Toadys input (or atleast Three toe's) on this subject.
First off, Since time immoriable there has been a (METAL_ORE:*ORE NAME*:*QUANTITY RATIO*) tag in the Stone RAW next to metal ores. This tag puts a job in the smelter for that stone and allows it to be smelted resulting in 1 bar for single output stone (hematite) or 2 Lead 1 Silver (Galena). Then you also have the Reaction_Smelter RAW that has other reactions in it (Metal to Bars and Stone to Bars, alloys, etc.) However it seems that the code has been doubled up and more tags than necesary are being used. I have made a mod to the game that actually eliminated the (METAL_ORE) tag and replaced all those reactions with reactions under Reaction_M&M for my mod. Not only did this free up a tag (not that it would change anything on htat side) it allowed other users to select custom quantities and even probabilities in thier smelting reaction. It also allows a custom text to be supplied under the smelter menu.
So my question is this.
Toady, why not remove the (METAL_ORE) tag completely eliminate the code for it, and just port all those reactions into the RAW's like everything else to give us players/modders more flexability and enabling or creativity?
Thanks =)