Event {1} - There are no zombies. Zombies cannot possibly exist. Please stay tuned for *static*
Dragnar {6} - Be healed by the power of heart
Annoyed at the soldier shooting him, Dragnar ducks behind a pile of scrap, and runs around the soldier to his fallen companion. {5, luck} He rips the corpse's heart out and rapidly consumes it, fully healing himself. Part of the man's ribcage is destroyed, but the rest may serve as part of a form of "heart container." The remaining soldier {2} panics and runs off.
Zombies? {1} - Dragnar sees five zombies approach. His sentry gun {5} gets a lucky headshot and kills one.
Life: 4/4
Inventory gain: Half a heart container
Enemies: four zombiesTarran {5} - Polymorph into a Master Mind Flayer
Victory is Tarran's!
Zombies? {2} - Five zombies appear, in the sewers. They ignore Tarran.
Status: Polymorphed into a Master Mind Flayer
Gain status: Spell resistance +1, hostile, anti-zombie stealth.
Lose status: Immobile
Gain skills: Telepathy, flight, brain eating, psychic blast.Flintus10 {3} - Run and find a bar or pub.
Aaron runs away, and eventually finds himself at a bar. Out of breath, he enters the bar that is empty save for the bartender.
Zombies? {3} - Two zombies bash down the door. The bartender reaches under the counter with alarm.
Location: Inside the Clever Ruse Bar.
+1 Navigation XP
Enemies: Two zombies
Allies: Barkeeper, person with a swordMrNuke {5-1} - Teleport to Flintus10
McSausage focuses on his inner wizard, and teleports to some random guy he's never met. They are in a bar.
Zombies? {3} - Two zombies bash down the door. The bartender reaches under the counter with alarm.
Location: Inside the Clever Ruse Bar.
+1 Teleportation XP
Enemies: Two zombies
Allies: Barkeeper, some random guyFrelock {4-2} - Escape via fence hopping
Bob runs out the back door in a drunken stupor. He manages to clamber over the fence, but then falls and knocks himself out. When he awakens, he finds himself suffering from a hangover, but the police didn't notice him.
Zombies? {4} - Zombies appear to not have eaten his brain while he slept. Excellent.
-1 HP
Location: Suburban back yard
Lose status: Drunk
Gain status: Hangover: -1 to next actionHmH {5} - Recruit the portable hole
Nathan monologues to the portable hole for over half an hour. Finally, it circles him once, flickers slightly, then seems to start following him.
Zombies? {5} - No, but some gunshots can be heard in the distance.
+2 Ventriloquism
Gain minion: Portable holeMindmaker {6} Pass it off with a cliche, then enter a mall.
Vincent manages to deflect suspicion, then enters the mall, the perfect place to be in case of a zombie apocalypse.
Zombies? {5} - Strangely, no.
Location: Inside a mallDwarf Midget {1} Hide guns in a backpack, then abscond
While Dave is searching for a backpack, five people dressed in full SWAT combat gear arrive. They look unhappy.
Zombies? {2} - Five zombies appear, startling the SWAT agents. (Why, Random.org? Why do you keep giving out five enemies?)
Enemies: Five SWAT agents
Enemies 2: Five zombiesEddyP {3} Summon Aqua Buddha
The man is now powerless, and therefore unable to grant any such request. Nothing happens when EddyP attempts his second summoning ritual.
Zombies? {5} - No.
Skill: +1 summoning