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Author Topic: Aimed shots in the coming update?  (Read 5519 times)

Wastedlabor

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Re: Aimed shots in the coming update?
« Reply #45 on: November 03, 2010, 06:53:42 am »

Can't wait for someone to mod in skeletal narwhals with laser guided aim.  :o
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I wonder, what would they do if someone killed their king.
Inevitable, who cares. Now an onion...

piecewise

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Re: Aimed shots in the coming update?
« Reply #46 on: November 05, 2010, 10:24:57 am »

I wonder how skills factor into this aimed shot thing. Is it just a matter of weapon skill or is the fighter and striking skill mixed in? Will weapon masters have significantly higher hit chance?

I'm also curious what the new wrestling format is like and if that effects these hit things as well. After all, if I'm holding someone by the arm you'd think it would be easier to chop that arm off since it's not waving around.

Miko19

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Re: Aimed shots in the coming update?
« Reply #47 on: November 05, 2010, 10:25:45 am »

I wonder how skills factor into this aimed shot thing. Is it just a matter of weapon skill or is the fighter and striking skill mixed in? Will weapon masters have significantly higher hit chance?

I'm also curious what the new wrestling format is like and if that effects these hit things as well. After all, if I'm holding someone by the arm you'd think it would be easier to chop that arm off since it's not waving around.
I hope to see it today, because if Toady won't meet the deadline, my brother shall explode inside a hospital.
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piecewise

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Re: Aimed shots in the coming update?
« Reply #48 on: November 05, 2010, 10:31:24 am »

I wonder how skills factor into this aimed shot thing. Is it just a matter of weapon skill or is the fighter and striking skill mixed in? Will weapon masters have significantly higher hit chance?

I'm also curious what the new wrestling format is like and if that effects these hit things as well. After all, if I'm holding someone by the arm you'd think it would be easier to chop that arm off since it's not waving around.
I hope to see it today, because if Toady won't meet the deadline, my brother shall explode inside a hospital.

Miko19

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Re: Aimed shots in the coming update?
« Reply #49 on: November 05, 2010, 10:33:26 am »

I wonder how skills factor into this aimed shot thing. Is it just a matter of weapon skill or is the fighter and striking skill mixed in? Will weapon masters have significantly higher hit chance?

I'm also curious what the new wrestling format is like and if that effects these hit things as well. After all, if I'm holding someone by the arm you'd think it would be easier to chop that arm off since it's not waving around.
I hope to see it today, because if Toady won't meet the deadline, my brother shall explode inside a hospital.

You haven't seen my thread, did you?
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piecewise

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Re: Aimed shots in the coming update?
« Reply #50 on: November 05, 2010, 10:36:38 am »

I wonder how skills factor into this aimed shot thing. Is it just a matter of weapon skill or is the fighter and striking skill mixed in? Will weapon masters have significantly higher hit chance?

I'm also curious what the new wrestling format is like and if that effects these hit things as well. After all, if I'm holding someone by the arm you'd think it would be easier to chop that arm off since it's not waving around.
I hope to see it today, because if Toady won't meet the deadline, my brother shall explode inside a hospital.

You haven't seen my thread, did you?
I have, My request still stands.

Spoiler (click to show/hide)
« Last Edit: November 05, 2010, 10:38:40 am by piecewise »
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Mel_Vixen

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Re: Aimed shots in the coming update?
« Reply #51 on: November 05, 2010, 10:43:19 am »

Well for the aimed shot questions (and some related stuff) we should get a WoT in the FotF thread any minute now since toady answers questions there regulary.
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Knigel

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Re: Aimed shots in the coming update?
« Reply #52 on: November 05, 2010, 11:36:06 am »

I wonder how skills factor into this aimed shot thing. Is it just a matter of weapon skill or is the fighter and striking skill mixed in? Will weapon masters have significantly higher hit chance?

Well, seeing how both of those factoring into doing everything else with a given melee weapon, I don't see why this wouldn't.
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Deon

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Re: Aimed shots in the coming update?
« Reply #53 on: November 05, 2010, 12:29:29 pm »

Sweet. I'd like to try shooting off someone's left lower back tooth with an arrow...from several tiles away...while also a few z levels up...with an injured arm & eye...while winded, drowsy, hungry & thirsty...
Pretty sure that would be rather hard, considering the numbers involved.

I'm not even sure if arrows are included in the aimed shot thing, since they're effected by physics and all sorts of other crap.
Million to one chance... Should work ( (C) Terry Pratchett, "Guards! Guards!" , awesome book btw).

Quote
Memorably invoked in the Discworld novel Guards, Guards, where the Watch try to make the odds exactly a million to one by use of a blindfold, rope and so on — but end up with one to nine-hundred ninety-nine thousand, nine-hundred ninety-nine to one chance, which isn't improbable enough. Though minutes later they survive an explosion because, the narrative hints, their chances of surviving it were exactly a million to one.
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