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Author Topic: Loafers  (Read 987 times)

DukeOfVandals

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Loafers
« on: October 17, 2010, 03:29:36 am »

My hospital is full of dwarfs who have been stitched with adamantine strands and are missing any number of legs between 1 and 2.

Oh, and in my dining room for the last 3 years a guy has been passed out in a doorway with a broken skull. I assume someone threw a chair at his head during a tantrum.

What the hell can I do with these dwarfs?

Some COULD be useful if they could be mobile, but in any case taking up beds in the hospital that my lazy dwarfs could be sleeping in is even more useless than my lazy dwarfs sleeping in the hospital.

Because of the layout of my hospital a flooding of the room and/or magma bath are impossible. My hospital is connected to my main stairwell which is  also connected to my grand dining room. Any other suggestions welcome.
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Namfuak

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Re: Loafers
« Reply #1 on: October 17, 2010, 03:31:24 am »

My hospital is full of dwarfs who have been stitched with adamantine strands and are missing any number of legs between 1 and 2.

Oh, and in my dining room for the last 3 years a guy has been passed out in a doorway with a broken skull. I assume someone threw a chair at his head during a tantrum.

What the hell can I do with these dwarfs?

Some COULD be useful if they could be mobile, but in any case taking up beds in the hospital that my lazy dwarfs could be sleeping in is even more useless than my lazy dwarfs sleeping in the hospital.

Because of the layout of my hospital a flooding of the room and/or magma bath are impossible. My hospital is connected to my main stairwell which is  also connected to my grand dining room. Any other suggestions welcome.

Deconstruct and reconstruct the beds they are in.
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DukeOfVandals

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Re: Loafers
« Reply #2 on: October 17, 2010, 05:30:14 am »

And then?

They have no legs. Well, one or two have spinal injuries.
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celem

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Re: Loafers
« Reply #3 on: October 17, 2010, 05:40:00 am »

It's possible (i think) to slightly mod the game to allow nerves to heal, I imagine in time these dwarves could then recover but I havent tried it myself.  Not ideal or especially realistic but im starting to pile up crippled dwarves too so may be worth a look.

The modification would be to the tissue template RAW.  add HEALING_RATE:### to the entry for nerves if you want to enable this.  Smaller numbers are faster, for reference skin/muscle is 100 while bone is 1000

EDIT: just put mine in at 1000 to test things out..i dont know if its something that would require a regen but ive tried adding it to a save of mine.....maybe these bedcases will be up and about in a year or two
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AngleWyrm

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Re: Loafers
« Reply #4 on: October 17, 2010, 07:28:31 am »

Build a Rest Home for the veterans of dwarven violence. It would be a hospital zone with beds for the purpose of giving invalids a place to live out the remainder of their days on earth wherever.
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DukeOfVandals

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Re: Loafers
« Reply #5 on: October 17, 2010, 12:52:28 pm »

It's possible (i think) to slightly mod the game to allow nerves to heal, I imagine in time these dwarves could then recover but I havent tried it myself.  Not ideal or especially realistic but im starting to pile up crippled dwarves too so may be worth a look.

The modification would be to the tissue template RAW.  add HEALING_RATE:### to the entry for nerves if you want to enable this.  Smaller numbers are faster, for reference skin/muscle is 100 while bone is 1000

EDIT: just put mine in at 1000 to test things out..i dont know if its something that would require a regen but ive tried adding it to a save of mine.....maybe these bedcases will be up and about in a year or two

Let me know if it works for you. It wouldn't take care of all of my cripples, but at least some of them would be up and out of there.

I wonder if there is a way to modify the raws so that they can regrow entire limbs...  :o
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Gnauga

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Re: Loafers
« Reply #6 on: October 17, 2010, 01:05:40 pm »

As a side note, you can use runesmith to alter their regeneration rates to absurdly high levels, causing them to fully heal in a relatively short period of time. Assuming it can be healed at all. Unmodded nervous tissue, for instance, will never heal.
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Shoku

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Re: Loafers
« Reply #7 on: October 17, 2010, 01:41:45 pm »

Wall off the hospital and give them a firebath.
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Von Aether

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Re: Loafers
« Reply #8 on: October 17, 2010, 01:49:32 pm »

It would be nice if you could assign a legless dwarf to a chair, and then they could be a lever operator.
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bungler

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Re: Loafers
« Reply #9 on: October 17, 2010, 02:30:32 pm »

It would be nice if you could assign a legless dwarf to a chair, and then they could be a lever operator.

Would be better if crutches can be used as peg legs.

I have a dwarf with no legs and one with nerve damage. I set up small hospital zones in their own bedrooms to free up space in the main hospital. I am afraid that if I kill them off, their friends and family will start raging again, which is why they are injured in the first place...
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DukeOfVandals

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Re: Loafers
« Reply #10 on: October 17, 2010, 07:38:24 pm »

It would be nice if you could assign a legless dwarf to a chair, and then they could be a lever operator.

Would be better if crutches can be used as peg legs.

I have a dwarf with no legs and one with nerve damage. I set up small hospital zones in their own bedrooms to free up space in the main hospital. I am afraid that if I kill them off, their friends and family will start raging again, which is why they are injured in the first place...

Wait, did that work? Assigning a hospital zone in their bedroom and they go stay there instead of in the main hospital?

That isn't the solution I'm looking for, but it would get them out of the way, at least. One problem is that I keep forgetting who is crippled on DTherapist, so I'll assign a squad half-full of crippled soldiers and then wonder why nobody is going to train or fight.

(Just realized I could set a custom profession of "cripple" to the injured dwarves to avoid that next time. Hurp Durrrrp)
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bungler

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Re: Loafers
« Reply #11 on: October 17, 2010, 10:41:26 pm »

Wait, did that work? Assigning a hospital zone in their bedroom and they go stay there instead of in the main hospital?

Yes!

(Just realized I could set a custom profession of "cripple" to the injured dwarves to avoid that next time. Hurp Durrrrp)

Brilliant.
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