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Author Topic: Isolating a World from it's embarks?  (Read 797 times)

GrizzlyAdamz

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Isolating a World from it's embarks?
« on: November 12, 2010, 11:12:09 am »

Is it possible to 'clean' a world of embarks after a fortress has been initiated? Or are fortresses saved into the world itself? I suspect the latter, but figured I should ask anyway. This is for uploading purposes.
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Ma88hew

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Re: Isolating a World from it's embarks?
« Reply #1 on: November 12, 2010, 11:24:37 am »

If you want to remove all of your fortresses from the world, and make it how it was right after worldgen, you can get its seed and regenerate it. In Legends mode, you can export the world gen param (including the seeds) and copy the world-gen information into worldgen.txt. Then, you can generate a new world, exactly as before, brand new, without any of your fortresses on it.

Other than using the seed to create an identical world, however, there is nothing you can do. Forts are saved into the world itself.
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GrizzlyAdamz

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Re: Isolating a World from it's embarks?
« Reply #2 on: November 12, 2010, 11:28:56 am »

Thank you for the answer, that's exactly what I was looking for. I'll look into these 'seeds' post-haste.
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