6th Galena: The military training is paying off. A small party is going to be thrown to celebrate Cog being our first Axe Lord. Dunno what that is, but it sounds something good.
10th Limestone: The military have killed a wholf pack that was harrasing our workers. One of the wolfs got throw into the backdoor mote. Was tempting to leave it there, but it scared the workers trying to use that exit. Other than that everything remains mostly the same, including the amount of booze and the seed storage. I have on the other hand ordered the growing of some non traditional plants for diversity.
16th Limestone: Almost forgot the humans where here for trading. got some booze and plants from them. Had they known how bad a situation we are in, they would have brought nothing but booze.
5th Sandstone: A child snuck into the military traning room. Natural selection did it's thing.
16th Sandstone: Been busy digging lately. Started on moving the southern part of the fortress to be under the north part, hopefully cutting down on travel time. Only set up a proper dormatory and new carpenter's workshops. Seriously, why have the wood stored on the half the world away from the workshops using them? Also booze situation have greatly improved. and we now are again above one barrel a drain, with 236 barrels and 143 drains. Also think the military commander got the rank of Axe Lord now. might have been a while ago. It's hard to keep up. Also assigned Maribel as major as well. the last one pissed of the liason because he was too busy.
10th Timber: finished the start of a weapon trap at the back entrance. Since theres no goblins here I haven't had the chance to test it.
14th Timber: Scratch that. There are now goblins and trolls in plenty. The first report was of a squad of goblins near the south front entrance. As the military headed out they discovered a group of trolls had snuck up on the back entrance. Seriosly? trolls sneaking? anyway the front entrances are now closed. the military is holding the back entrance so some of our tree cutters and haulers can get back in.
21st Timber: I haven't heard from the military for a while. Most of us seems to be back, so I sent a runner out te order the military back inside. One of the doctors decide this is a good time to leave his dutys and make something.
22nd Timber: Zaik have returned, alone. He says he is the last of the military alive. Obok had apperantly decided to lead the charge on the goblins main force, but before the other could catch up, he a goblin got a lucky shot in between his greaves. Some trolls also managed to drown Cog in a pool befor Zaik slew them. for now we have retreated inside, but from the second level of the new tower i can see piles of bodies strewn in every direction. To honour Obok and Cog's sacrifice they have gotten the title 'The Nourishing Hand" and "The Pleated Bends of Infamy". I also think we should have waited with the titles until after Zaik had come down from his combat high.
1st Moonstone: Winter is here. Goblins and trolls still outside. Not going for my trap. At least booze is good now. Think we got between 5 and 10 dead, including military.
OOC: Finally think I got rid of the booze plant problem, but it requires a lot more growers than it should. Dunno why no one wants to move the seeds. Also don't think I lost any named dwarfs to the siege, but it did kill my fps. The next turn may want to watch out for goblins coming in mid-late autumn. I think they usually comes around the same time each year. I will finish up the last season tomorrow or friday.