So, my verdict on this is it's probably worth the money, at the discount. I don't know if I'd pay $20 for it though.
It's cute, it's got some RPG stuff going. It's got some tactical/strategy stuff going. How in the end it really makes for a game....just not entirely sure. You can field 10 characters in a battle, but characters are essentially:
Their weapon.
Their stats. (The standard attack, dexterity, magic, defense, stuff.)
Their armor type.
One trinket.
Two special abilities.
Thier obsession, which is basically a limit break that goes off once you do enough damage, and has both good and bad results. I.e., a stirring speech by the leader boosts attack of everyone 1 square away for a few turns, but then he gets depressed when the bonus wears off.
I want to say there's more than that, and maybe there is, but what's outlined in the demo seems fairly straightforward. So it's like a nice, simple JRPG Strategy game, with a lot of humor and RPG tropes. Also, the demo crashed right at the area transition, possibly right before the demo was supposed to end, because I hit a "NO TRANSLATION STRING." So....yeah. It's all the stuff I just said, plus a decent dosage of indie issues.
The game also plays better, mostly, once I dialed back the resolution and shadows. But maxed out it lagged on my system, which it shouldn't be because it's not a demanding game, and my system isn't weak.
The demo level at least is fairly open, with chests to go recover, and groups of enemies that activate once you get close enough. So it's not quite FFT in that regard, but I'm sure they do a lot more with the format later on in the game. Terrain tiles have a large impact on movement and defense values, so where you stand to attack is pretty important.
I will say this. Some of the animations and art are pretty good, a nice blend of JRP look with modern styling. When people miss an attack, every monster/character has their own animations, some of which are pretty funny. Like when Holy misses with his 2 handed sword, he buries the tip in the ground behind him as he goes for an overhand swing, and then swings with nothing. Then he just kind of sticks his hand back and gropes for the sword handle and puts it back on his shoulder. Or other guys attack but whiff completely as their weapon falls out of their hand. Cute stuff, I lol'd a couple times.
In terms of silliness, I would say this is easily on par with Disgaea, if not more silly.
I suppose you could do worse for the money, and it's not like someone is making one of these kinds of games every day.