Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Goblin Tower Quirks  (Read 472 times)

polpoint

  • Bay Watcher
    • View Profile
Goblin Tower Quirks
« on: November 02, 2007, 11:50:00 pm »

I am playing in Dwarf Mode in some crazy mountain on top of a goblin tower (4-6 towers actually) one of the towers ends at a certain point, but then the places where the land has been removed (because that piece of land's surface was like 10 level higher then the top of that tower- you could tell because of the unnaturaly straight edge of the cliff the whole way down)
the whole 10 floors down I did not see blue sky; instead it appeared as if the ground was one level below on every level.
Logged

Keldor

  • Bay Watcher
  • Blood for the blood god!
    • View Profile
Re: Goblin Tower Quirks
« Reply #1 on: November 03, 2007, 02:50:00 am »

I've noticed that any walls above open space cast "shadows" on any tile underneath them that would normally be a sky tile, making them look like ground one tile down tiles.  Not sure if this is what you're seeing, though.
Logged
If ignorance is bliss, why are my dwarves all tantruming?