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Author Topic: Minotaurs, diseases  (Read 2871 times)

therahedwig

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Re: Minotaurs, diseases
« Reply #30 on: October 31, 2010, 01:15:31 am »

killswitch, if you claim not to have those views I seem to think you have then don't present yourself that way. Any ad hominems I might have made are only arguments to what I thought the points you brough up were. If cambell doesn't have anything to do with what you originally said, then don't bring him up.

In fact, I suspect this whole discussion wouldn't even have started if you actually would use a way of writing that was your own in the first post. (I'm not saying I don't like fancy words, it's just that it feels highly unnatural given your other posts.)
My argument is toward the killswitch who says that 'but fine, if minotaurs are not beasts that must be contended with' giving the impression that the previous post was about minotaurs being beasts to be contended with, rather then about how minotaurs are mysterious beast that shouldn't be as clean as a civilised person but should still groom themselves. People usually repeat their arguments.

As for the other question:
Minotaurs are animals. All Animals, civilised, tame and wild, groom themselves. Minotaurs should groom themselves.
Wild animals have parasites. Wild Minotaurs should have parasites.
So, Minotaurs should be clean enough that heavy dirt like blood doesn't stick to them, but they should still be possible carriers of diseases and parasites.

In fact, I say they probly will be.
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Stonesense Grim Dark 0.2 Alternate detailed and darker tiles for stonesense. Now with all ores!

Rowanas

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Re: Minotaurs, diseases
« Reply #31 on: October 31, 2010, 02:57:28 am »

KOMODO DRAGON!
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

Draco18s

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Re: Minotaurs, diseases
« Reply #32 on: October 31, 2010, 10:12:31 am »

KOMODO DRAGON!

Which have over a dozen deadly bacteria colonies living in their mouth.  Komodos don't actually hunt so much as bite something, follow it, and eat the dead corpse.

Its awesome.
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therahedwig

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Re: Minotaurs, diseases
« Reply #33 on: October 31, 2010, 01:13:48 pm »

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Stonesense Grim Dark 0.2 Alternate detailed and darker tiles for stonesense. Now with all ores!

Rowanas

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Re: Minotaurs, diseases
« Reply #34 on: October 31, 2010, 04:16:59 pm »

Heh. One can get as many replies by caps locking the name of a species of lizard as you can by arguing about psychology and its importance in the context of classical mythology.

I'll remember that.
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

therahedwig

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Re: Minotaurs, diseases
« Reply #35 on: October 31, 2010, 04:32:41 pm »

This is the internet.
Kittens.


/offtopic.
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Stonesense Grim Dark 0.2 Alternate detailed and darker tiles for stonesense. Now with all ores!

Draco18s

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Re: Minotaurs, diseases
« Reply #36 on: October 31, 2010, 11:14:08 pm »

This is the internet.
Kittens.


/offtopic.

Duh.
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Varjo

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Re: Minotaurs, diseases
« Reply #37 on: November 01, 2010, 10:06:04 am »

Rowanas, cool you know Runequest. You are right, it is great game in many ways. Cheers :)

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