Hi, first post. I allready read a lot and have to say, great community and fantastic game.
I played about 30 - 40 hours now.
I started 3 fortresses but since a lot of the action starts later in game I decided to stop starting new ones and stick with one.
Well the one I chose now is kind of strange. There are a couple of problems wich I just can't get solved.
The Fort is in a mountain area with scarce vegetation (but a couple Trees on the southern quarter since I chose to chip into that biome), the northern part is pretty much only stone wich pratically zero soil. (it's cold but the brook isn't frozen the whole year)
1. My refuse stockpile stays totally empty. There is not ONE single item/corpse on there. That can't be right? I have a lot of cats, I butchered a couple animals and at least SOME vermin would have found it's way into my fort... at least that's what I think. My dwarfs have refuse hauling enabled (not all of them but at least 70%)
2. My Butchery is a complete mess and totally cluttered. The meat was brought away and stored inside, the refuse Pile right next to it was again completely ignored and all the skulls, bones, hairs and crap stays inside the butchery no matter what. This is unnerving. How do I get that stuff out of there? I have a designated butcher as well as an animal dissector. I also built a kitchen just in case. Any Ideas?
3. Immigrants! My Fort has a lot of room, a relatively high wealth and is over all very inviting (a legendary engraver is going about his business, first smoothing, now engraving the living quarters). The first wave consited of 4 dwarfs. The second wave consited of 3 dwarfs if I remember correctly. The third wave consisted of 21 Dwarfs. Since then I had not a single wave of immigrants, 2 or 3 times the message "Your fort attracted no Immigrants this season" popped up.
Apart from that I'm pretty happy with my fort. Since there is no miasma I guess there just isn't any stuff that's rotting... so it can't be any forbidden garbage dump I forgot about.
cheers