It'll be a happy day when a new machine component that raises liquids more than 1 z-level (I'm thinking giant bucket-on-chain loop system!) exist.
Actually you don't need anything like that you get a boatload of magma up high. All you need is one pump and one support. The support holds a column of stone up and the pump pumps magma into a reservoir below the column. Set up some bridges along the edges of the column to catch spill over and then drop it. The lovely red 7s shoot right to the top of your column for you to play with.
If you want to get more magma than you can get in one or even a couple of drops just mine out the bottom layer after attaching another support, cast some obsidian above it (just use 1/7 or 2/7 of the red stuff) and drop the thing into a freshly refilled reservoir.
*you pump out of the molten sea in the first place because semi-molten rock would just swallow your column. The fluids have got to be "crushed" to shoot up to the top of stones.
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My experiments in 40d showed that wood constructions had a highly variable duration in active magma pumps. I wasn't thorough enough to say if this was map specific for certain but it definitely seemed to be that way. Green glass technically had a low enough melting point that it shouldn't have been magma safe but for some reason things built with it suffered no temperature damage. I don't think anyone bothered to mod in stones with the same properties as glass and check how they behaved.
Anyway that should help to explain a lot of the myth and legend about what's magma safe. Evidently this stuff is somewhat different in contemporary versions but enough people have already described that and I haven't bothered re-testing myself so you'll have to take their word.
Or don't take their word and test every risky thing in small scale before you go running a massive version of it.
*For pump stacks I just dig c shapes and flip them over each floor. People only include access in the design for water pumps and that is in case you have a tree grow on the tile. The access to the front is all that is needed to actually build the pump and then the two tile hallway can be an up and down stair set. Well, one or two up/down stairs too but I heavily avoid using those because I am crazy enough to still not use them despite the old issues being long gone.
If you're going to build many levels definitely learn to love the macro hotkeys~