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Author Topic: Roll to die, die to win - GlyphGryph Edition - Game on! WE HAVE A WINNER!  (Read 7489 times)

GlyphGryph

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Re: Roll to die, die to win - GlyphGryph Edition - Game on! WE HAVE A WINNER!
« Reply #105 on: September 18, 2010, 12:58:27 pm »

eclipsetail is the last survivor with 1 remaining health!

eclipsetail is the winner, and thus, the biggest loser! Hurrah!

Rules for the game follow-
Each sort of animal was split into a basic class that gave you two special abilities to start.
Bird got bonus to social checks and reduced fall damage.
Mythical creatures got a bonus to magic and a random chance to survive death.
Mammals level up faster and take less damage from temperature.
Cephalopods get blue blood and the ability to squirt ink if useful (that one never came up).
Pokemon gain a bonus to fighting, and become knocked out after they take enough damage, but heal until they wake up.

In addition, every time a character would roll a natural 6 (a critical success), they would gain a new ability somehow related to their chosen animal (or if nothing could be found, just some new super ability).
On average, 3 or less is a failure, 4 or 6 is a success, though some tasks were harder than others.

Any other questions?
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SHAD0Wdump

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Re: Roll to die, die to win - GlyphGryph Edition - Game on! WE HAVE A WINNER!
« Reply #106 on: September 18, 2010, 01:07:22 pm »

Was I epic this game or what?
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eclipsetail

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Re: Roll to die, die to win - GlyphGryph Edition - Game on! WE HAVE A WINNER!
« Reply #107 on: September 18, 2010, 01:13:39 pm »

Was Eclipsetail epic this game or what?

Yeah I know!

GlyphGryph

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Re: Roll to die, die to win - GlyphGryph Edition - Game on! WE HAVE A WINNER!
« Reply #108 on: September 19, 2010, 04:58:30 pm »

I think everyone was pretty epic, honestly.

Also, eclipsetail, next turn you wake up in the belly of a crocodile. Then you drown. You die. You win! Yay.
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eclipsetail

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Re: Roll to die, die to win - GlyphGryph Edition - Game on! WE HAVE A WINNER!
« Reply #109 on: September 19, 2010, 04:58:51 pm »

Yay!

Blackdutchie

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Re: Roll to die, die to win - GlyphGryph Edition - Game on! WE HAVE A WINNER!
« Reply #110 on: September 20, 2010, 04:01:33 pm »

I opened a void to eldritch horrors! again! hooray!
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Quote from: Bauglir
Quote from: Flying Carcass
Quote from: Urist Imiknorris
The first lesson taught by DF is patience.
The second: Madness.
The third: Magma, properly applied, solves all problems.

Diablous

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Re: Roll to die, die to win - GlyphGryph Edition - Game on! WE HAVE A WINNER!
« Reply #111 on: September 21, 2010, 08:35:34 pm »

This went very well, in my opinion. I was halfway dead when turn two ended!
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

GlyphGryph

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Re: Roll to die, die to win - GlyphGryph Edition - Game on! WE HAVE A WINNER!
« Reply #112 on: September 21, 2010, 09:10:16 pm »

Well, I'm glad everyone had fun. And even though it dragged a little at the end... I ACTUALLY FINISHED SOMETHING!

HA! I TOLD YOU ALL IT WAS POSSIBLE!

I told you I could not give up halfway through a game or thread!

And now I have done it!

Victoreeeeeeeeeeeeeeeee.

And I also didn't give up on that other thing from the Other Games threads that I've been keeping secret... but I won't have pictures of that until tomorrow....
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GlyphGryph

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Re: Roll to die, die to win - GlyphGryph Edition - Game on! WE HAVE A WINNER!
« Reply #113 on: September 21, 2010, 09:11:49 pm »

Also, I'm thinking of running a new game called "Roll to Death", where something similiar is in effect, but the last one alive wins, and the characters will only be able to effect the worlds of other characters and not engage them personally (unless they twist things a bit).

But we'll see about that...
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