Hi fellas.
Today was my first goblin ambush, and I had some issues I couldn't understand.
First off, after searching the forums, I switched the civilian alert status to "stay indoors", linked to a burrow which is completely inside the fotrtess. Then I set the two squads' alert to Defend, scheluding defend burrows. I hit resume, and what I see happening is that every dwarf, including the military ones (they get their civilian titles back, according to the announcements) retreating into the indoors burrow. That last bit wasn't part of the plan obviously, so I decided to use direct order to station them in the barracks (near the bottleneck entrance loaded with traps). Then I see that a dwarf (a fisher?) couldn't go inside in time, and is being chased by goblins. After 3 goblins get cage-trapped, and the other 4 chase poor Urist McCollateralDamage, I gave the order to kill the green fellows. After some stabbing and hitting, and a lot of vomiting, not to mention some mild-wounded dwarves, oh, and 2-3 dead pets (Rest In Pieces), the threat has been dealt with (at least I hope it was only 1 squad of gobbos). But there's a dwarf who cannot move, he's so wounded. And nobody seems to care picking him up to the hospital.
My questions:
a) How do you tell your dwarves to carry injured fellows?
b) Why did _every_ dwarf go retreattotheburrowslikehell, when I only set CIV to do that, setting both squads to defend the entrance hall & the explicit-indoors burrow? i.e. the military folks decided to go civilian, even changing back their clothes (only graphically I think - I use mayday green) and getting their civ titles back.
c) How often do dwarves die in their wounds, if they are treated properly? And how do you know if a dwarf is infected/has infected wound?