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Author Topic: How to: install graphics set?  (Read 847 times)

Quift

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How to: install graphics set?
« on: December 17, 2007, 08:24:00 am »

Sorry for being such a noob. I couldn't find any instructions on how to use the tilesets on the wiki. Could anyone please give me an quick walkthrough?

Thanks

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Red Jackard

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Re: How to: install graphics set?
« Reply #1 on: December 17, 2007, 09:58:00 am »

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Quift

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Re: How to: install graphics set?
« Reply #2 on: December 18, 2007, 06:59:00 am »

thanks, actuallt used the installer I found in the mod forum. Poor guy getting insulted for making something useless, but it sure helped me...
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MyBeardIsOnFire

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Re: How to: install graphics set?
« Reply #3 on: December 18, 2007, 07:19:00 am »

I actually like the idea of there being an automatic installer, that would modify all the necessary tags without affecting my settings. I'm just a lazy bastard, so rather than editing the settings each version I'd have the software do it.

Should be simple to write. I might get around to making one myself sometime.

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Red Jackard

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Re: How to: install graphics set?
« Reply #4 on: December 18, 2007, 08:19:00 am »

quote:
Originally posted by MyBeardIsOnFire:
<STRONG>lazy bastard

I might get around to making one myself sometime.</STRONG>



error! does not compute!
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aeroue

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Re: How to: install graphics set?
« Reply #5 on: December 20, 2007, 10:28:00 pm »

Effort of making installer could be superceded by effort saved over many new tileset installation from the many new versions.

This makes it viable for lazy people.

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Lazy_Perfectionist

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Re: How to: install graphics set?
« Reply #6 on: December 21, 2007, 02:06:00 am »

I had a big post typed up. But then I thought, do I really have the energy to get involved in a discussion? No. So... yes, it does compute, it does.

I went into laziness being a productive drive for programmers, then said screw it. I'd have to edit it later. Why explain?

I went into this and that, then I though, I'd have to make it sound coherent? Why bother at two AM?

I said something about it being a short, easy project, and the 1/10 chance it baloons out of all proportion. Suffice to say, I understand the lazy dilemma quite nicely. Because once I start, I take it personally, and have to get it right when it comes to coding. This all or nothing approach leaves me defaulting on 'nothing' a lot of times. Not because I can't get it right, but because I want to avoid any 'adventures'.

[ December 21, 2007: Message edited by: Lazy_Perfectionist ]

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