STUUPID FAT BANDAGE
EDIT: that was meant sound like golum (smeagal w/e) from lotr because I have just woken up, and saying that sounded appropriate...
And if you can't use bandages, then I guess I'll TAN A HIDE EH?!
[REACTION:TAN_A_HIDE]
[NAME:tan a hide]
[BUILDING:TANNER:CUSTOM_T]
[REAGENT:A:1:NONE:NONE:NONE:NONE][USE_BODY_COMPONENT][UNROTTEN]
[HAS_MATERIAL_REACTION_PRODUCT:TAN_MAT]
In the product, if you want to use the reagent's material itself, use NONE instead of a reaction product class (TAN_MAT in this example).
[PRODUCT:100:1:SKIN_TANNED:NONE:GET_MATERIAL_FROM_REAGENT:A:TAN_MAT]
[SKILL:TANNER]
[AUTOMATIC]
[REACTION:TAN_A_HIDE_ADV]
[NAME:tan a hide]
[ADVENTURE_MODE_ENABLED]
[REAGENT:A:1:NONE:NONE:NONE:NONE][USE_BODY_COMPONENT][UNROTTEN]
[HAS_MATERIAL_REACTION_PRODUCT:TAN_MAT]
[PRODUCT:100:1:SKIN_TANNED:NONE:GET_MATERIAL_FROM_REAGENT:A:TAN_MAT]
[SKILL:TANNER]
EDIT: The tan a hide works, but on just about any body part butchered.. I'll try to figure a way to make it skin only
EDIT2: The make a bandage from hide also works for any body part, just made -wolf bone cloth-
Its too early to make the reactions specific, we need more tags to specify EXACT product and state
EDIT3: (because I dont want to double post)
I have an idea to get hides. I''l try to make a reaction specifying a corpse to be skinned, producing a hide, and then perhaps making the other 2 reactions more specific (butchering does give skin, but, hide sounds better, and I don't to be seen in public wearing something like a +Fluffy Wambler leather Jacket+)