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Author Topic: worldgen: how does volcanism/drainage/rainfall/errosion effect layers  (Read 746 times)

gawwy

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im unsure as to what triggers the formaton of certain layers such as sedimentry and im going to start some SCIENCE to pin some down mainly setting absolutely flat worlds with a gradient of one of volcanism/drainage/rainfall across the map and keeping the rest the same and post any corrolations here (i acknowladge that corrolation!=causation).

any one who has test's/result's/SCIENCE/pictures of cats or other things that could help or is intrested should speak up. if no one is intrested SCIENCE will be abandoned

(ps sorry if this is in the wrong place also i couldnt find anything like this but could have missed it)

edit
anyone know of biome searching utilitys this is going to take forever by hand
« Last Edit: July 11, 2010, 04:19:47 am by gawwy »
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