Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Changing the number of initial dwarves?  (Read 763 times)

daego

  • Bay Watcher
    • View Profile
Changing the number of initial dwarves?
« on: June 25, 2010, 02:46:32 pm »

Is it possible to change the number of initial embark dwarves? I'm looking for a challenge -- embarking near the population cap and killing off any new immigrants (they're gonna take my dwarves' jobs!) and embarking almost no food/drink. I seem to do OK at 7 dwarves, but 7 makes for a dull fort if I kill off the immigrants each season...
Logged

clc02

  • Bay Watcher
    • View Profile
Re: Changing the number of initial dwarves?
« Reply #1 on: June 25, 2010, 02:52:18 pm »

Friend ship enhancer has a embark changer.  Just add
[DWARF]
for each dwarf in the embark file.  I'll find link in a minute.
EDIT: http://www.bay12forums.com/smf/index.php?topic=55713.0
Logged
Only in dwarven culture is alcohol poisoning a death worthed investigating, while being impaled through several toes, a eye, and a thumb from a spiraling water[3] is not.  Because everyone knows, the only way a dwarf could get alcohol poisoning is if someone put poison into the alcohol.

MaximumZero

  • Bay Watcher
  • Stare into the abyss.
    • View Profile
Re: Changing the number of initial dwarves?
« Reply #2 on: July 05, 2010, 08:56:33 pm »

Try this thread here. It should have everything you need.

http://www.bay12forums.com/smf/index.php?topic=59928.0
Logged
  
Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting