As the title not-so-gracefull suggests, I think it would be a good idea for dwarves who practice bone carving to have boosted damage against skeletal undead, due mostly to making bone carving more usefull in climates full of skeletal undead (skeletal elks, i'm looking at you).
The justification goes like this:
Bone carver dwarf knows enough about bones to make bone crafts out of them.
Skeletal undead are, naturally, completely made of bone.
Therefore, Bone carver dorfs would know crucial weak points in the skeletal structure they can abuse for more damage. the dorfs level of skill in bone carving will be roughly proportioante to the extra damage he will inflict on any skeletal undead, with any weapon (including silly weapons that shouldn't be considered as weapons, Like a backpack or a sock.).
This has the added bonus of, when they finally kill the thing, the dorf can immeadeatly drag it's corpse to a workshop and use the body to make bone items (because skeletal creatures have no flesh, meaning it bypasses, or should bypass, the 'must take corpse to butchers to be skinned' coding as it is technically already in the final stages of decomposition and ready for bone carving immedeatly after downing), that they can then sell or stockpile or whatever.
When this skill gets combined with or practiced on a guardsdwarf with some skill in fighting or wrestling, it would become rather good to be able to punch skeletons apart with bare hands, or suplex a skeletal elk into a 50 foot flight.
thoughts? concerns? Dwarven tactics you would use if this got implemented?