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Author Topic: Tileset for improved text?  (Read 1180 times)

Star Weaver

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Re: Tileset for improved text?
« Reply #15 on: June 29, 2010, 01:33:12 pm »

Hmmm...

You only want GRAPHICS:ON if you have installed/created things in raw/graphics. If you're just teying to use files in data/art, you want FONT:filename.foo, FULLFONT:alsofilename.foo, GRAPHICS:OFF.

Those three should do it.

 
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Mickey Blue

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Re: Tileset for improved text?
« Reply #16 on: June 29, 2010, 01:42:17 pm »

That is what I did, here is a relevent section of my init file:


This is the size and font for windowed mode.  Changing to the 800x600 font might make you happier.
If set below 256x256 it specifies the grid size instead, with a minimum of 80x25.

[WINDOWEDX:80]
[WINDOWEDY:25]
[FONT:Bisasam_20x20.png]

You may disable window resizing if you wish.
[RESIZABLE:YES]

Full screen info.  The 0s below mean that the game will choose a resolution for you, but you can set it yourself as well.

[FULLSCREENX:0]
[FULLSCREENY:0]
[FULLFONT:Bisasam_20x20.png]

If this is set to NO, tiles will be stretched to fit the screen if there is a resolution mismatch.
If this is set to YES, the tiles will not be stretched, but rather the game view will be centralized, surrounded by black space.  Tiles that are too large will always be compressed rather than running off the screen.

[BLACK_SPACE:YES]

Graphics info, most of it as above.  Set GRAPHICS to YES to turn it all on.  This will use the "raw/graphics" folder for tile information.  Currently this is limited to whatever creature graphics you have downloaded.  The game comes with a few pictures to demonstrate.  As of September 2008, the Dwarf Fortress Wiki has graphical tilesets available at http://www.dwarffortresswiki.net/index.php/List_of_user_graphics_sets.

[GRAPHICS:NO]
[GRAPHICS_WINDOWEDX:0]
[GRAPHICS_WINDOWEDY:0]
[GRAPHICS_FONT:curses_square_16x16.png]
[GRAPHICS_FULLSCREENX:0]
[GRAPHICS_FULLSCREENY:0]
[GRAPHICS_FULLFONT:curses_square_16x16.png]
[GRAPHICS_BLACK_SPACE:YES]
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Nolor

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Re: Tileset for improved text?
« Reply #17 on: June 29, 2010, 02:42:41 pm »

I notice your resolution is 1024x819 (?) which is a bit too small for a 20x20 tileset. Fortunately with zooming that's not really much of an issue!

Change your init file to this:
[WINDOWEDX:0]
[WINDOWEDY:0]
[FONT:Bisasam_20x20.png]

Then see what happens. What version are you running? If it's 40D or some of the earlier .31 releases, they don't support .png tilesets.

Here's what it should look like, with Bisasam_20x20.

Do you have any mods installed? Try a clean install if you do, as something might've been changed.
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