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Author Topic: fixed problem that made invader AI turn off???  (Read 1127 times)

Nite/m4re

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fixed problem that made invader AI turn off???
« on: December 15, 2007, 07:13:00 am »

quote:
fixed problem that made invader AI turn off

God, is this what I am thinking? Goblins rushing thru my fortress filled with 3D traps ???? Praise Toady One!

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Akroma

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Re: fixed problem that made invader AI turn off???
« Reply #1 on: December 15, 2007, 07:15:00 am »

now all he needs to do is reduce the almightyness of the cage traps and sieges might actually be a threat
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Nite/m4re

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Re: fixed problem that made invader AI turn off???
« Reply #2 on: December 15, 2007, 07:17:00 am »

quote:
Made items that are thrown or shot in dwarf mode forbidden

Great, now my markdwarfs won't fill their quivers with 1 copper bolt   :D

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