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Author Topic: Better Chitin  (Read 570 times)

The Scout

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Better Chitin
« on: June 13, 2010, 10:00:14 pm »

I'm making a creature that uses chitin as their skin but it isn't protecting them as it needs to. How do I improve the chitin's ability to reduce damage.
« Last Edit: June 13, 2010, 11:12:34 pm by RedAlertFan »
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Nihilist

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Re: Better Chitin
« Reply #1 on: June 14, 2010, 07:14:09 pm »

You can increase the strength of chitin by editing its base attributes in the material_template_default raw.

Try matching its [Impact_*] with bone, that may give you the results you want. I use
Code: [Select]
[IMPACT_YIELD:100000]
[IMPACT_FRACTURE:100000]
[IMPACT_ELASTICITY:100]
to give my chitin creatures a little more durability.
The default setting for this is
Code: [Select]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_ELASTICITY:100]
or about the strength of skin, with less elasticity
You can also create a creature specific version of chitin for it, but that's beyond my knowledge
« Last Edit: June 14, 2010, 07:16:29 pm by Nihilist »
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Shaostoul

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Re: Better Chitin
« Reply #2 on: June 14, 2010, 07:33:42 pm »

Warning: All creatures that have chitin using Nihilist's edit will be buffed as well.

You could make another chitin entry and edit that. That way your creature is the only one with the buffed chitin.
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Grimlocke

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Re: Better Chitin
« Reply #3 on: June 15, 2010, 01:39:01 am »

You can also increase tissue thickness in the body detail plan. Its the number after each ARG1:

Also note that decreasing elasticity makes it very easy to break/shatter. Even layers made of steel seem to get shattered by pretty mundane attacks.
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Cruxador

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Re: Better Chitin
« Reply #4 on: June 15, 2010, 02:09:01 am »

To modify the chitin of only a single creature, put it in the creature's raw.

Start by selecting the chitin. That's should be [SELECT_MATERIAL:CHITIN]
Then you can put the modifications others are suggesting after that, and it will apply only to the creature in question.
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