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Author Topic: Training difficulties  (Read 1132 times)

numerobis

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Training difficulties
« on: May 23, 2010, 10:09:36 pm »

I might be confused about something.  I created three squads and split my population between them.  They train every third month according to the schedule.  What I noticed, however, is that they all train all the time.  Not a good thing (oh, and the miners drop their picks and the woodcutters drop their axes).

So I disbanded the squads.  They kept training.

So I demolished the weapon rack (thanks to the obtuse UI, I managed to forget a dwarf).  Now I have 26 dwarves sitting around with  "no job" (and one dwarf doing stuff).  The miner picked up his pick, but won't mine; nobody is hauling anything, etc.

Am I going to have to revert by a season, or is there something to fix?
« Last Edit: May 23, 2010, 10:22:01 pm by numerobis »
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Urist Imiknorris

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Re: Training difficulties
« Reply #1 on: May 23, 2010, 10:15:29 pm »

Revert - dwarves that train immediately stop doing civilian work.
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FlamingCow

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Re: Training difficulties
« Reply #2 on: May 23, 2010, 10:17:10 pm »

I think it's a known bug that, once a dwarf has performed the "Individual Training" task, he/she will never actually work again. As the Individual Training is what Idling dwarves in squads do, I think all your dwarves (aside from that single, busy one) are now useless apart from being the largest standing military per capita I've ever heard of. I'm not entirely sure, but I think that's the case.
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Gus Smedstad

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Re: Training difficulties
« Reply #3 on: May 23, 2010, 10:19:08 pm »

I pretty much assume that any dwarves I assign to the military will never do civilian work again.  Which is OK, since I usually start my first squad at 60+ dwarves, and these are otherwise unskilled extra mouths.

 - Gus
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numerobis

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Re: Training difficulties
« Reply #4 on: May 23, 2010, 10:20:31 pm »

Well that puts a damper on my fortress.
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TheDarkEnigma

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Re: Training difficulties
« Reply #5 on: May 24, 2010, 01:37:29 am »

Well that puts a damper on my fortress.

Yes, there are many, many military bugs and all of them are pretty nasty. I've personally found one that's the opposite of yours - I have Dwarves that REFUSE to train no matter what you do with them, but they'll happily cart around items and behave like non-military Dwarves any day of the week. I suppose you can call this the curse of 31.xx - awesome new features, sucky military.
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Miggy

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Re: Training difficulties
« Reply #6 on: May 25, 2010, 08:29:20 am »

Well that puts a damper on my fortress.

Yes, there are many, many military bugs and all of them are pretty nasty. I've personally found one that's the opposite of yours - I have Dwarves that REFUSE to train no matter what you do with them, but they'll happily cart around items and behave like non-military Dwarves any day of the week. I suppose you can call this the curse of 31.xx - awesome new features, sucky military.

It seems to depend on each dwarf's personality. I've found that the regular Urist will go to individual combat drills all fine, however any dwarf that has the "occasionally procrastinates" or similar message will not ever do individual combat drills. Those dwarves will, however do civilian work while being in the military, as long as they're set to inactive.
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Quadricwan

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Re: Training difficulties
« Reply #7 on: May 25, 2010, 09:04:27 am »

I've been able to have some success with the "Assign them no task so they do individual C. Training" method.  Soldiers will spend most hours training their weapon skills (not much armor/dodge etc. increase).

The main problem I have using this method, is that the Militia Commander (and captains? Haven't checked) won't train using this method.  Feels odd having an commander with no talent leading a company of legendary axe dwarves.
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Miggy

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Re: Training difficulties
« Reply #8 on: May 25, 2010, 09:57:29 am »

I've been able to have some success with the "Assign them no task so they do individual C. Training" method.  Soldiers will spend most hours training their weapon skills (not much armor/dodge etc. increase).

The main problem I have using this method, is that the Militia Commander (and captains? Haven't checked) won't train using this method.  Feels odd having an commander with no talent leading a company of legendary axe dwarves.

Commanders and captains will train except if they're lazy and don't. It's on a dwarf-by-dwarf basis. Basically, assign another commander and he will train. :P

And yeah, I've found that individual combat training is the only reliable and safe way to train. Any other method either risks your dwarves to unhealable bruises, or risks them being stuck in some infinite useless training loop which won't give them any skills.
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Quadricwan

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Re: Training difficulties
« Reply #9 on: May 25, 2010, 11:26:26 am »

I've been able to have some success with the "Assign them no task so they do individual C. Training" method.  Soldiers will spend most hours training their weapon skills (not much armor/dodge etc. increase).

The main problem I have using this method, is that the Militia Commander (and captains? Haven't checked) won't train using this method.  Feels odd having an commander with no talent leading a company of legendary axe dwarves.

Commanders and captains will train except if they're lazy and don't. It's on a dwarf-by-dwarf basis. Basically, assign another commander and he will train. :P

And yeah, I've found that individual combat training is the only reliable and safe way to train. Any other method either risks your dwarves to unhealable bruises, or risks them being stuck in some infinite useless training loop which won't give them any skills.

Makes sense - too bad EVERY SINGLE DWARF in my fortress is a lazy unreliable sot
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