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Author Topic: Body Tissue Error Of Some Sort  (Read 939 times)

Pickerel

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Body Tissue Error Of Some Sort
« on: March 17, 2011, 02:32:00 pm »

Sorry to start an entirely new thread for this little thing, but that has been plaguing me.

For my gargoyles, which I am trying to make into a civ, I get the following error from the error log:
GARGOYLE:BASALT_F:right ear, layer 3: Tissue  was not found, using first tissue instead
GARGOYLE:BASALT_F:left ear, layer 3: Tissue  was not found, using first tissue instead
GARGOYLE:BASALT_F:nose, layer 3: Tissue  was not found, using first tissue instead

I would think that the nose and ears would have their materials defined already, since they are present in the
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:STONE:MUSCLE:BONE:CARTILAGE]
entry, also in the creature.

I only just figured out that what I need to do is define a tissue for them, I thought, so I tried this.
[BODY_DETAIL_PLAN:GARGOYLE_EARS_AND_NOSE]
   [BP_LAYERS:BY_CATEGORY:L_EAR:ARG4:25:ARG3:25:ARG2:5:ARG1:1]
   [BP_LAYERS:BY_CATEGORY:R_EAR:ARG4:25:ARG3:25:ARG2:5:ARG1:1]
   [BP_LAYERS:BY_CATEGORY:NOSE:ARG4:25:ARG3:25:ARG2:5:ARG1:1]
and added the body detail plan to the creature as such:
[BODY_DETAIL_PLAN:GARGOYLE_EARS_AND_NOSE]
This unfortunately did not do anything to the problem.

My question is basically: What the heck is it even asking for?  What is it saying is missing?  I don't get it!  ARRRG!

(Also, I am having similar problems, though much more diverse ones, with my Undead Hordes, so helping with this will help me there too.  That problem is also currently undented.)
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3

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Re: Body Tissue Error Of Some Sort
« Reply #1 on: March 17, 2011, 02:47:09 pm »

GARGOYLE:BASALT_F:right ear, layer 3: Tissue (blank space) was not found, using first tissue instead

There's the issue. Make sure you haven't put a space somewhere where you should be defining a tissue in the entry.
« Last Edit: March 17, 2011, 02:49:14 pm by 3 »
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Sutremaine

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Re: Body Tissue Error Of Some Sort
« Reply #2 on: March 17, 2011, 02:50:54 pm »

Did you edit the VERTEBRATE_TISSUE_LAYERS entry? As standard it expects five arguments, and you're only giving it four.

Try STONE:STONE:MUSCLE:BONE:CARTILAGE. That'll give it stone for skin (compared to a dwarf), stone for fat, and then muscle, bone, and cartilage as normal.
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I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

3

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Re: Body Tissue Error Of Some Sort
« Reply #3 on: March 17, 2011, 03:06:34 pm »

Alternatively, you might be able to use fat as a normal argument within the detail plan, then REMOVE_MATERIAL:FAT/REMOVE_TISSUE:FAT to get rid of it. Note that I don't know if this'll work.
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Pickerel

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Re: Body Tissue Error Of Some Sort
« Reply #4 on: March 17, 2011, 06:32:07 pm »

NICE!  Thanks guys!  All I did was add in 'FAT' to it and the problem was fixed!  And now I know one more quirk of the raws ^.^
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