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Author Topic: My goblins have no balls.  (Read 1173 times)

Shiv

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My goblins have no balls.
« on: May 30, 2010, 07:32:01 pm »

Currently I'm being sieged and I'm trying to lure my guests into my traps, but the damndest thing is fucking everything up. 

I have one single war dog who has two mangled front legs, a blue heart, and a yellow upper spine who's chasing all the goblins away.  There's a huge host of them, about 12 - 15, all macemen, and all riding giant rat steeds, and they're running away from this one single war dog and unfortunately the war dog is doing too good of a job of keeping them away from the fort. 

What on earth?  Every other siege I've had the goblins meticulously hunt down any stray dog, cat, adult, child, or other living being that might have been outside the fort at the time, but now they're running from a dog?  What gives?  It's made worse given the sad state that war dogs are in in the first place.  Granted a battle between a war dog and a maceman would be like attacking a feather with a wet noodle, but at least they'd eventually finish him off.

Also, my game is completely un-modded
« Last Edit: May 30, 2010, 07:36:02 pm by Shiv »
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Josephus

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Re: My goblins have no balls.
« Reply #1 on: May 30, 2010, 07:35:29 pm »

"Say, Song, what is that over there?"

"Looks like a dog. Something's wrong, though- OH SHIT I CAN SEE ITS FUCKING HEART RUN RUN RUN"
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derekiv

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Re: My goblins have no balls.
« Reply #2 on: May 30, 2010, 07:54:05 pm »

"Say, Song, what is that over there?"

"Looks like a dog. Something's wrong, though- OH SHIT I CAN SEE ITS FUCKING HEART RUN RUN RUN"
Funniest thing I have read in a long, long time.
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Jim Groovester

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Re: My goblins have no balls.
« Reply #3 on: May 30, 2010, 08:01:47 pm »

I think the giant rats they're riding on are running away from the dog, not the goblins themselves.

A similar thing happened to the horses that the elves and dwarves and humans rode in on in my 40d goblin forts. Removing [BENIGN] made the horses stand and fight with their riders.

If there's a similar tag for your giant rats, removing it might give your goblins the aggression they usually have.
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Eric Blank

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Re: My goblins have no balls.
« Reply #4 on: May 30, 2010, 08:16:28 pm »

"Forward my mighty steed"
"oh look! a dog!"
"no you dolt! turn around! Damnit, I said turn around! Argh! why didn't we use reigns! Just let me off for crying out loud!"
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MetalSlimeHunt

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Re: My goblins have no balls.
« Reply #5 on: May 30, 2010, 08:56:02 pm »

To be honest, they were kind of asking for this when they chose giant versions of a creature known for disease, adaptablity, and cowardice as their war mounts.
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Shiv

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Re: My goblins have no balls.
« Reply #6 on: May 30, 2010, 10:07:07 pm »

Quote
I think the giant rats they're riding on are running away from the dog, not the goblins themselves.

That makes sense.


The dog did eventually bleed to death in mid-chase and the goblins happily walked to their doom as drawbridges suddenly were raised and lowered, discs flew at them, cages and stone fell from the ceiling, and large screws rose from below to disembowel them. 

We did have one winner who made it through and was about to get rewarded with a clean beheading from a steel battle axe, but he bled to death before my dwarf could get there.  Pansy.
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CognitiveDissonance

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Re: My goblins have no balls.
« Reply #7 on: May 30, 2010, 10:26:58 pm »

In response to the original topic, a little bit of modding should fix the problem.
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