Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: A Town Renovation Project  (Read 2220 times)

Acanthus117

  • Bay Watcher
  • Angry Writer
    • View Profile
Re: A Town Renovation Project
« Reply #15 on: May 19, 2010, 05:00:12 pm »

Goddamnit.

I settled in a town, and all was well. I managed to make the cellars and shit, but then....

Two words. Magma. Flood.

I'm gonna restart when I rebuild my shoddy self esteem.
Logged
Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Arkose

  • Bay Watcher
    • View Profile
Re: A Town Renovation Project
« Reply #16 on: May 19, 2010, 07:52:55 pm »

The problem with this is when you abandon the fortress to start another, all the items on the map will scatter, and everyone will either starve, or wander away.

I wonder how tricky the memory hack would have to be to convince the original town's inhabitants that the site is not, in fact, an abandoned Dwarven Fortress unsuited for their Entity site residence preferences?
Logged
Pages: 1 [2]