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Author Topic: Middle age Countries At War. [I'm sorry, but it's done.]  (Read 23766 times)

Cheddarius

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Re: Middle age Countries At War. [I'm sorry, but it's done.]
« Reply #210 on: May 08, 2010, 12:19:51 am »

Oops, I meant more countries, not more land. So you should get the same amount of units no matter how many countries you have... I'll do that, then.
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Cheddarius

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Re: Middle age Countries At War. [I'm sorry, but it's done.]
« Reply #211 on: May 08, 2010, 12:40:10 am »

RULES
Spoiler: Combat (click to show/hide)

Spoiler: Units & Getting Them (click to show/hide)

Spoiler: Neutral Countries (click to show/hide)

Spoiler: Diplomacy (click to show/hide)
« Last Edit: May 08, 2010, 01:17:33 am by Cheddarius »
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Tarran

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Re: Middle age Countries At War. [I'm sorry, but it's done.]
« Reply #212 on: May 08, 2010, 01:05:46 am »

You might want to set the neutral unit generation to d6 to make it a little more fun. Come on, you know you want to. :P

Combat seems a bit too simplified, it makes it too much like a typical CAW. But I suppose that it's fine since it is one.

Units should not only take money to build, but take time to build. because having someone gearing up to attack a empty country and then facing a gigantic army is just kind of silly.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Cheddarius

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Re: Middle age Countries At War. [I'm sorry, but it's done.]
« Reply #213 on: May 08, 2010, 01:07:29 am »

Right, I'll do those.
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