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Author Topic: How to bild a lever that can drop magma on someone!  (Read 805 times)

The fish cleaner

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How to bild a lever that can drop magma on someone!
« on: May 01, 2010, 10:31:21 am »

Ok so in my most recent fort ive started up othe fort and got dug into the ground and ive got a great workshop stockpile going!But now im runing into problems because im apparantly under attack by KOBALD THIEFS and GOBLIN THEFTS and i need a quick way to deal with them!Ive heard people here talking about how dropping magma on attackers and how is it done?Do i need to have a vulcano?
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twwolfe

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Re: How to bild a lever that can drop magma on someone!
« Reply #1 on: May 01, 2010, 10:48:52 am »

Chained Dogs and cage traps will take care of those thieves
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CrossBolt

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Re: How to bild a lever that can drop magma on someone!
« Reply #2 on: May 01, 2010, 10:49:58 am »

Thieves are really easy to deal with if you chain up a dog in your entrance since they run away when detected

EDIT: ninja'd!
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Psieye

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Re: How to bild a lever that can drop magma on someone!
« Reply #3 on: May 01, 2010, 10:53:21 am »

If you want to drop magma on invaders (armies that is - thieves aren't worth the trouble) then you need to bring the magma up from the bottom via a huge pump stack, then come up with some suitable ejection system. It's a lesser megaproject of sorts really.
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Shrike

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Re: How to bild a lever that can drop magma on someone!
« Reply #4 on: May 01, 2010, 10:59:28 am »

Nope, you don't need a volcano. But you will need to dig for magma and pump it up... and make sure you have somewhere for the magma to drain to, or you'll be more inconvenienced by it than anything else.

Early on, though, you'll be better served by stonefall traps. Build a mechanic's workshop, make a lot of mechanisms, and put stonefall traps into an enclosed corridor. Also, put your stockpiles further back from the entrance to your fort, or (if above ground) build walls around it. Thieves will run if they encounter any animal or dwarf, so you can chain dogs at chokepoints (ropes also work) and they'll discover (and possibly kill) the thieves.

That'll be faster to implement than magma, which, while effective, does take some time to set up. It's a longer-term solution.


As for how to make magma sanitizers? There's all sorts of ways. But if you don't embark with a surface source of magma (a volcano), you'll need to pump or dig out tunnels/channels to move the magma.  You'd do well to look at this page as well as floodgates, pumps, waterwheels, windmills, and levers/pressureplates.

Part of the charm of magma is the complexity needed to implement a trap that can function within dwarven margins of safety (at least one dwarf survives with the chance to fix the problem)
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