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Author Topic: Miner Guild Orders  (Read 455 times)

Gauteamus

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Miner Guild Orders
« on: December 07, 2006, 09:39:00 am »

I often find myself playing with the initial Legendary Miner and two-three immigrant Novice+ Miners. I now typically want my Legendary to run around mining out precious gems and ores (to decrease the rate of wasted gems), while my fresher guildsmen hack away at simple greystone (to carve out new areas/train a cheap millitary).

Good grief.
This is a lot of micromanagement with those thirsty miners!

What I suggest is another choice in Options and Orders

  • :

    -all miners mine gems/ore [a]
    -most skilled miner mines gems/ore
    -only legendary miners mine gems/ore [l]

    If some noble I haven't yet gotten solves my troubles, please disregard, or alternatively post your genious ways to distribute miner tasks (if you care about it at all).

    [ December 07, 2006: Message edited by: Gauteamus ]

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Maximus

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Re: Miner Guild Orders
« Reply #1 on: December 07, 2006, 05:35:00 pm »

From what I've seen, skill doesn't affect how often gems are left behind.  It looks to be about 50% of the time, same as how often plain rock is left behind.  However, very experienced miners carve through gem clusters twice as fast as they do through stone (whereas novice miners take twice as long to dig through gems).

As for ore, since legendary dwarves mine much faster than novices, they'll end up digging (and preserving) most of it.  But if you're trying to mine a vein of really-important ore (like hematite), you can briefly micromanage your miners -- either disable the novices or only designate one square at a time (with the mouse).  A whatever miner is nearest the rock face (make sure it's the legend) will dig the single designated square.

There's also something to be said for letting novices dig through "trash" ore (sphalerite, cassiterite, galena, etc.): since ore takes half as long to mine through as regular stone, novices digging through ore will level up much faster.

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Mechanoid

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Re: Miner Guild Orders
« Reply #2 on: December 07, 2006, 07:30:00 pm »

quote:
Originally posted by Maximus:
From what I've seen, skill doesn't affect how often gems are left behind.

It does. I have seen novices fail to pull gems out from a cluster of 4, while legendaries pull 3/4 gems from the cluster.

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Toady One

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Re: Miner Guild Orders
« Reply #3 on: December 08, 2006, 02:07:00 am »

These kind of things might be worth pushing off to guild nobles, and guild nobles should come if you have a lot of miners anyway.  Then there can be large screens devoted to mining preferences.
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Maximus

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Re: Miner Guild Orders
« Reply #4 on: December 08, 2006, 02:17:00 am »

quote:
It does. I have seen novices fail to pull gems out from a cluster of 4, while legendaries pull 3/4 gems from the cluster.

I've seen the opposite happen.  It's too small a sample set to be sure.  I'll have to do some formalized testing at some point.

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bbb

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Re: Miner Guild Orders
« Reply #5 on: December 08, 2006, 08:13:00 am »

from what i've seen so far legendary miners don't guarantee that they'll leave anything when it's stone/gems.. but it's still a lot more often than everyone else

though i think they do always leave ores..

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