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Author Topic: h4><><0I2|\|6 zee ex-egg-cutable  (Read 900 times)

Goran

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h4><><0I2|\|6 zee ex-egg-cutable
« on: May 01, 2010, 02:45:09 am »

This was done before to some extent via tweak, and should not be too difficult to figure out how for someone more versed in the mystic arts of coding.

Basically, I'd like to be able to change a few constants:

Namely:
- number of starting dwarves - which is currently a fixed number of 7
- number of skill points a dwarf might have at start - which is currently 10
- maximum skill a dwarf might have at start - which is currently 5

If anyone can give a hand to track down these constants within the .exe file and mess and point an adress to look at and play with via hex editor... c'mon, it will be fun for you too. :D

Please help.
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Zargen

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Re: h4><><0I2|\|6 zee ex-egg-cutable
« Reply #1 on: May 01, 2010, 03:08:02 am »

Dont know about the first and last but you can use a number editor like cheat-o-matic to fiddle with the middle one
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buckets

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Re: h4><><0I2|\|6 zee ex-egg-cutable
« Reply #2 on: May 01, 2010, 07:17:15 am »

Yeah, your gonna need a memory editor to get those happening. I don't think dicking around with the executable will help you.

If you know some C++ you can always use the DFHack tool.
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