Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: blocked seedbags  (Read 380 times)

Quitschi1337

  • Bay Watcher
    • View Profile
blocked seedbags
« on: December 23, 2007, 01:59:00 pm »

i suggest not to store single seeds in bags any more
its to annoying to clean them all one by one to make the sand hauling jobs available

or try to make dwarfs stick seeds even more together
i realized that they already do but well if you want to store 200 seeds you still need about 50-100 bags

Logged

Align

  • Bay Watcher
    • View Profile
Re: blocked seedbags
« Reply #1 on: December 25, 2007, 09:07:00 am »

quote:
Originally posted by Quitschi1337:
<STRONG>i realized that they already do but well if you want to store 200 seeds you still need about 50-100 bags</STRONG>
Hmm, well, about that now...
In one of my old fortresses I had only two seed bags with me from the initial embark options, which my dwarves stored all the seeds the fortress had in. I checked one of them, and it had more than 150 seeds in it.
Logged
My stray dogs often chase fire imps back into the magma pipe and then continue fighting while burning and drowning in the lava. Truly their loyalty knows no bounds, but perhaps it should.

Quitschi1337

  • Bay Watcher
    • View Profile
Re: blocked seedbags
« Reply #2 on: December 25, 2007, 12:30:00 pm »

that would be amazing :O

maybe it comes from processes wich leave a seed back into a bag
and that the dwaves wont stock this single seed into another bag?

Logged

Karlito

  • Bay Watcher
    • View Profile
Re: blocked seedbags
« Reply #3 on: December 25, 2007, 08:05:00 pm »

the trick is to keep you bag production and storage facilities further from your dining room and kitchens/breweries than your seed storage.  That way they carry the seeds to the seed bags and not empty ones.
Logged
This sentence contains exactly threee erors.