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Author Topic: "Miscellaneous" labor  (Read 417 times)

Maximus

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"Miscellaneous" labor
« on: November 25, 2006, 10:05:00 pm »

I'd like to request the addition of a "Miscellaneous" labor setting which would permit (or disallow) dwarves to do those miscellaneous tasks that any dwarf can do (including nobles).  

I don't want my miners, metalsmiths, etc. walking all the way across the fortress just to harvest one plant or move items to the trade depot.

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Toady One

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Re: "Miscellaneous" labor
« Reply #1 on: November 26, 2006, 06:04:00 pm »

There should probably be specific settings for these rather than one setting, so it would be more clear what's being cancelled and so you'd have more control...  how many of these jobs are there though?  Bringing depot items, harvesting, pulling levers?  Others?
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Maximus

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Re: "Miscellaneous" labor
« Reply #2 on: November 26, 2006, 09:42:00 pm »

At Labor on the wiki what we've documented so far is:

*  Harvest Plants (if you have "All Dwarves Harvest" set on the

  • rders menu)
    * Pull a Lever
    * Move Item to Trade Depot
    * Move Item to Shop
    * Confine animals to (or release them from) cages/restraints
    * Clean Trap (when a weapon trap has a creature stuck in it)
    * Fill a Pond
    (plus Build Road, I think, though I've never seen a noble do that)

    I'd be fine with it all covered by a single labor setting: I'd leave it on for all my haulers and turn it off for my specialists.

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bbb

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Re: "Miscellaneous" labor
« Reply #3 on: November 27, 2006, 01:54:00 pm »

clean trap... it's weird.. i've got hammer+mace traps.. and i've seen corpses in the trap (ie appears under t).. not entirely sure if it's stuck though.
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