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Author Topic: Low-population mode  (Read 751 times)

Erom

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Low-population mode
« on: December 21, 2007, 10:28:00 am »

I've been capping my population to make things run faster (already at a small local area, obviously), and I was thinking it would be really nice to have the option, for those of us who like speed over numbers, to enable a sort of "low population" mode that would allow us to get access to the fun, end game nobles and things without having a million dwarves. More precisely, change the population req.s:

Stuff in () are the normal values

At 15 (20), you get the Sheriff.
At 30 (50), you get the Mayor, Captain of the Guard, and Dungeon Master
At 60 (100), you get the Baron (and Hammerer and Tax Collector) and Philosopher
and so on...

It would be nice if the people with low population caps to at least be able to get to the first tier of "real" nobles (Mayor, CotG, DM).

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Wooty

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Re: Low-population mode
« Reply #1 on: December 21, 2007, 10:39:00 am »

Better yet, have the population number for each noble changeable in the init file.
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Jeff

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Re: Low-population mode
« Reply #2 on: December 21, 2007, 01:04:00 pm »

As an addendum to this, a way to change the number of starting dwarves would be nice. Having to kill them to play the "hermit challenge" is a nuisance.
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Ziusudra

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Re: Low-population mode
« Reply #3 on: December 21, 2007, 02:02:00 pm »

quote:
Originally posted by Jeff:
<STRONG>As an addendum to this, a way to change the number of starting dwarves would be nice. Having to kill them to play the "hermit challenge" is a nuisance.</STRONG>
There's a utility for that.
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