Alright, so the new creature raws are killing me.
Im trying to create a race of nearly unkillable invaders, using a copy of the dwarf creature raws. Only instead of regular bones, they have adamantine >.>. I want to make them unable to use weapons, so they will wrestle and punch my dwarves. They will also stink bad enough to cause sickness. It will be glorious. I will dub them "Gully Dwarves"
How would i go about altering the material that creature bones use? Ive sifted through the raws, but all i see are tissues like skin and cartilage.
:edit:
Ok so apparently i was blind. In b_detail_plan_default.txt i see this:
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[ADD_MATERIAL:SKIN:SKIN_TEMPLATE]
[ADD_MATERIAL:FAT:FAT_TEMPLATE]
[ADD_MATERIAL:MUSCLE:MUSCLE_TEMPLATE]
[b] [ADD_MATERIAL:BONE:BONE_TEMPLATE][/b]
[ADD_MATERIAL:CARTILAGE:CARTILAGE_TEMPLATE]
[ADD_MATERIAL:HAIR:HAIR_TEMPLATE]
[ADD_MATERIAL:TOOTH:TOOTH_TEMPLATE]
[ADD_MATERIAL:EYE:EYE_TEMPLATE]
[ADD_MATERIAL:NERVE:NERVE_TEMPLATE]
[ADD_MATERIAL:BRAIN:BRAIN_TEMPLATE]
[ADD_MATERIAL:LUNG:LUNG_TEMPLATE]
[ADD_MATERIAL:HEART:HEART_TEMPLATE]
[ADD_MATERIAL:LIVER:LIVER_TEMPLATE]
[ADD_MATERIAL:GUT:GUT_TEMPLATE]
[ADD_MATERIAL:STOMACH:STOMACH_TEMPLATE]
[ADD_MATERIAL:PANCREAS:PANCREAS_TEMPLATE]
[ADD_MATERIAL:SPLEEN:SPLEEN_TEMPLATE]
[ADD_MATERIAL:KIDNEY:KIDNEY_TEMPLATE]
[ADD_MATERIAL:LEATHER:LEATHER_TEMPLATE]
[ADD_MATERIAL:TALLOW:TALLOW_TEMPLATE]
[ADD_MATERIAL:SOAP:SOAP_TEMPLATE]
What is hte proper syntax to change the bone material to something harder, like lead, or steel?
[ADD_MATERIAL:BONE:STEEL]?