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Author Topic: Water baby....  (Read 887 times)

PencilinHand

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Water baby....
« on: April 13, 2010, 03:51:18 pm »

Anyone else find it odd that they can swim faster than they walk?
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Plank of Wood

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Re: Water baby....
« Reply #1 on: April 13, 2010, 03:53:44 pm »

Baby dwarves are born with a carp's tail instead of legs, which suddnely become proper, dwarf legs when they turn 12.
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The science of burning innocent children could be perfected into clockwork.
They're like little bearded corals.

PencilinHand

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Re: Water baby....
« Reply #2 on: April 13, 2010, 04:08:54 pm »

I am talking about in adventure mode, my human and dwarf adventures are both noticeably faster(once they are legendary) in the water than they are walking around on land.  Like 1605 land and 1865 in water.
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Creamcorn

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Re: Water baby....
« Reply #3 on: April 13, 2010, 04:33:04 pm »

IIRC, water speed and land speed are claculated somewhat differently, not too sure.
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"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

tfaal

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Re: Water baby....
« Reply #4 on: April 14, 2010, 11:28:55 am »

It seems to make sense that a truly legendary swimmer would be better at swimming than walking. This is a fantasy game, so some level of kookiness is to be expected.
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I still think that the whole fortress should be flooded with magma the moment you try dividing by zero.
This could be a handy way of teaching preschool children mathematics.

Pkassad

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Re: Water baby....
« Reply #5 on: April 14, 2010, 04:05:16 pm »

Maybe your armor does not slow you down as much? 
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Yes but then the three children hanging off her will catch fire.
And that's stopped people before...?

Eric Blank

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Re: Water baby....
« Reply #6 on: April 14, 2010, 06:43:05 pm »

It makes some bit of sense.
If someone has immense strength they will be able to swim significantly faster than their anatomy can ever possibly allow them to run. A creature with a maximum leg span of 1-1.5 meters could never take a longer step without jumping, which humans at least find to be horribly uncomfortable to sustain and I'd expect a much stockier dwarf to have an even harder time. Joints can only move so fast before things start to tear and cartilage has worn away (ending in arthritis and I doubt they'd be running much after that) but a swimmer with enough leg muscle and large hands/feet/fins could move themselves several meters, and quite quickly, with a single stroke, because they are sliding their entire body across a rather dense fluid.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.