Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Screen shake  (Read 390 times)

RustedAxe

  • Bay Watcher
    • View Profile
Screen shake
« on: December 17, 2007, 07:47:00 am »

For some added spice of immersion, I thought a screen shake in the game (not the window itself) would be nice, say... when your boulder trap goes off.  Or your trap floor is released.  Or... uhh...  y'know what would be cool?  Instead of the boulder trap shaking... having an actual boulder roll down your corridor, Raiders of the lost ark style  :D
Logged

Chthon

  • Bay Watcher
    • View Profile
Re: Screen shake
« Reply #1 on: December 17, 2007, 01:05:00 pm »

A cool work around for right now is to play in windowed mode, and whenever you notice one go off, just grab the window and shake it around a bit  :)
Logged
''d be perfect if I weren''t so arrogant.

Sithlordz

  • Bay Watcher
    • View Profile
Re: Screen shake
« Reply #2 on: December 17, 2007, 02:07:00 pm »

Ulrich "Indiana" Jones cancels look for Holy Grail: Flattened by boulder.

I like the idea of the rolling boulder thing, and screen shake would also be cool but it shouldn't take priority over major things.  Still, it'd be awesome to watch your little @ dodge a boulder left there by older dwarves.

Logged
You are sentenced to 2477 consecutive life terms.  Have a nice day.

RustedAxe

  • Bay Watcher
    • View Profile
Re: Screen shake
« Reply #3 on: December 17, 2007, 03:07:00 pm »

quote:
Originally posted by Chthon:
<STRONG>A cool work around for right now is to play in windowed mode, and whenever you notice one go off, just grab the window and shake it around a bit   :)</STRONG>

Okay, thanks for your advice.  ....  *sigh*
:p
and I'll provide my own sound effects too. hehe

Logged

Chthon

  • Bay Watcher
    • View Profile
Re: Screen shake
« Reply #4 on: December 17, 2007, 11:55:00 pm »

Just trying to help  :)
Logged
''d be perfect if I weren''t so arrogant.