Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Creature damage, where ?  (Read 668 times)

Zurin

  • Bay Watcher
    • View Profile
Creature damage, where ?
« on: April 08, 2010, 01:10:57 pm »

This might sound stupid, but I don't find anywhere to change creature damage

For instance :
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
      [ATTACK_SKILL:BITE]
      [ATTACK_VERB:bite:bites]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_PENETRATION_PERC:100]
      [ATTACK_FLAG_EDGE]
      [ATTACK_PRIORITY:MAIN]
      [ATTACK_FLAG_CANLATCH]

[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
      [ATTACK_SKILL:BITE]
      [ATTACK_VERB:bite:bites]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_PENETRATION_PERC:100]
      [ATTACK_FLAG_EDGE]
      [ATTACK_PRIORITY:MAIN]
      [ATTACK_FLAG_CANLATCH]

First one is from Cat and second one is from Voracious_Cave_Crawler. And you can't see any difference at all (or I'm blind).
Don't tell me they do same damage, this would be too strange...

So where is it, or what did I miss ?
Logged

Knight Otu

  • Bay Watcher
  • ☺4[
    • View Profile
Re: Creature damage, where ?
« Reply #1 on: April 08, 2010, 01:17:42 pm »

Creature damage greatly depends on the creature's size, and the relative size of the attacking parts (in this case, the teeth). Crawlers are vastly larger than cats, and thus cause far greater damage. The contact percentage and penetration percentage also apply to the damage calculations.
Logged
Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Warlord255

  • Bay Watcher
  • Master Building Designer
    • View Profile
Re: Creature damage, where ?
« Reply #2 on: April 08, 2010, 01:19:01 pm »

Strength of a creature also applies, such that a super-strong creature will deal more damage.
Logged
DF Vanilla-Spice Revised: Better balance, more !!fun!!
http://www.bay12forums.com/smf/index.php?topic=173907.msg7968772#msg7968772

LeadfootSlim on Steam, LeadfootSlim#1851 on Discord. Hit me up!

Zurin

  • Bay Watcher
    • View Profile
Re: Creature damage, where ?
« Reply #3 on: April 08, 2010, 01:26:59 pm »

So if I want to make strong creature, I need to make them big or with token.

If so, what are the token to make powerful creature ?
Logged

Knight Otu

  • Bay Watcher
  • ☺4[
    • View Profile
Re: Creature damage, where ?
« Reply #4 on: April 08, 2010, 01:45:05 pm »

You can try this tag: [PHYS_ATT_RANGE:STRENGTH:450:950:1150:1250:1350:1550:2250]. That's the tag for the strength distribution of dwarves (which is above-averge). You can theoretically increase the numbers to up to 5000.
Logged
Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Zurin

  • Bay Watcher
    • View Profile
Re: Creature damage, where ?
« Reply #5 on: April 08, 2010, 01:53:15 pm »

If I understand this well, to set a creature strength, I need to modify :

[BODY_SIZE:0:0:3000]
[BODY_SIZE:1:168:15000]
[BODY_SIZE:12:0:60000]
and
[PHYS_ATT_RANGE:STRENGTH:450:950:1150:1250:1350:1550:2250]

Any other value that affect the creature strenght ?

thx for all this.
Logged

NinjaE8825

  • Bay Watcher
    • View Profile
Re: Creature damage, where ?
« Reply #6 on: April 08, 2010, 04:01:14 pm »

Well, if I'm not entirely mistaken, you can also directly increase the size of the teeth for extra damage, though I'm not sure exactly where you'd put the change.

By default they're
[DEFAULT_RELSIZE:1]

But if you change it to, like, 300, they'll be about the size of the rest of the head combined, and will do about 30000% their usual damage. If you change the material to be, like, slade or something, they'll also punch straight through adamantine plate armour.
Logged