Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Contents of Creature_Next_Underground.txt (spoilers)  (Read 609 times)

madjoe5

  • Bay Watcher
    • View Profile
Contents of Creature_Next_Underground.txt (spoilers)
« on: April 04, 2010, 08:41:05 pm »

What things are in your creature_next_underground.txt? I only ask because I want to know if this has some sort of random element which synthesizes new creatures upon world gen.

Rotten

  • Bay Watcher
    • View Profile
Re: Contents of Creature_Next_Underground.txt (spoilers)
« Reply #1 on: April 04, 2010, 08:57:43 pm »

http://pastebin.com/aKF9YrDd
I would have to disagree with your theory, though, as creatures seem to be shared, for instance several people have seen elk birds, floating guts, plump helmet men, etc.
Logged
True, but at a certain velocity the resulting explosion expels invader-bits at fatal speeds. You don't want to be dropping trogdolyte-shaped shrapnel bombs into your boneworks.
Only in Dwarf Fortress...

madjoe5

  • Bay Watcher
    • View Profile
Re: Contents of Creature_Next_Underground.txt (spoilers)
« Reply #2 on: April 04, 2010, 09:18:28 pm »

Yea mine is the same as yours. I wonder what the "next" implies.

Danjen

  • Bay Watcher
    • View Profile
Re: Contents of Creature_Next_Underground.txt (spoilers)
« Reply #3 on: April 04, 2010, 09:25:10 pm »

Something that will follow. ;)
Logged
Quote from: mrbobbyg
Hey, I'm cool with you tying a dog up and shooting it with a ballista if you're short on elves, but there's not need to lie about it to us.

Cruxador

  • Bay Watcher
    • View Profile
Re: Contents of Creature_Next_Underground.txt (spoilers)
« Reply #4 on: April 04, 2010, 10:33:13 pm »

Yea mine is the same as yours. I wonder what the "next" implies.
Probably refers to their layer.
Logged